Here is a basic concept of the city layout we’re considering the strongest from the small group. The black diamond is the position of the proposed portal hub / palace thing, and the blue diamond is the spawn point.
We’ve not discussed this yet, but I’m proposing we call the portal hub / palace / senate building thing the Nexus. Yes, it’s over used, and yes I know it was considered for the city’s name, but that actually pretty well describes it’s function as well, and is generic enough that other cities on other planets can have their own nexus’ too.
Havok if you can, outline where the districts would be, I’m very curious. The perimeter around the city, is that’s just the border of the city, or the walls that are going to be built.
I have to say,the towers idea is really growing on me,but I don’t see how it would keep mob out. Unless you build “Oort glyphs” on them
This would be cool for story,“The sacred stones have been protecting the city of _______ for thousands of years,against all threats that come its way.” But really we just using the Beacon.
At the moment a wall wouln´t protect us either since mobs spawn anywhere.
I think we should go with the solution we think is the best in regards of design. I´m sure in the future there will be features that protect us inside beaconed areas regardless if they are surrounded by a wall or not.
The idea that maybe magic / totems are protecting the city and not necessarily physical walls, is growing on me. Incorporating the beacon into the build and not that it just happens to be covering a cool thing that we built.
Can a beacon be any shape or does it have to be a square?
I think if we can shape the deacons, it would be a great idea to have towers instead of the wall. Plus it also gives the city a little bit of a background story.
Here’s an idea to build a residence if we ever get stuck on finding out where to build the foundations. This is to give more variety of shapes and sizes to each building.