Starting later today, occasional mysterious Exoworlds will be seen in the skies, orbiting the Known Worlds. These are temporary Worlds which will be in the Universe for a certain period of time. Those of you who have been playing the Testing branch on Steam will know about them, but for everyone else, here’s a rundown.
Exoworld will cycle around the Regions, allowing all Citizens to visit one of these unique and challenging environments. They will take on a mix of levels, but will generally be higher-tier Worlds which will need a high level of Skill to survive. The Exoworlds will take on a variety of profiles - Coal, Metal, and our first ‘Lucent’ Worlds …
[Thanks to GorillaStomp for sending in this screenshot from testing!]
Please note, these Exoworlds are only accessible via Warping, and no Beacons can be placed on them. These Worlds are also unable to Regenerate Resources - once they’re gone, they’re gone!
Exoworlds will typically be level 3-6, with Lucent Worlds being level 7, and eventually level 8. These are the next Tier in progression for Boundless, and will require the greatest Atmosphere Protection Skills available, and significant Buffs to survive.
Let’s talk about those Lucent Worlds we mentioned earlier! Initially, they’ll be introduced as occasional Exoplanets and will be made up of three brand new profiles - Rift, Umbris and Blink. These will be difficult Worlds, so think carefully about how you approach these. Perhaps you’ll invest in Protection? Or try a speedier, stealthy approach to these expeditions? Perhaps you’ll find a like-minded group of travellers willing to form a squad - Healers, DPS builds, and players of all talents will be valuable in these high-level environments. A tactical approach will be vital, so plan your moves carefully.
Naturally, the Rewards on offer will scale with the difficulty, so these risky expeditions will carry great potential.
As with any release, please do keep the feedback coming, it’s invaluable to how we continue to develop Boundless. We’ll follow up with full patch notes once they’re ready to go.
Thanks all, we’ll see you on a new World soon!