The thing is, when the game pushes for rating, every. Single. Game. With both online play and chat/creativity possible is guaranteed to have the warning/disclaimer “X company is not responsible for online interactions/cannot control online interaction ratings” or something to that degree, because it’s quite impossible to screen out everything. You know the saying about idiot-proofing things? You can’t, because #1: They keep churning out higher quality idiots and #2: Idiots are remarkably ingenious.
As to standards, there are reasonable and unreasonable standards. Our society already holds a lot of unreasonable standards (most very, very unreasonably low in my opinion). However, the standards you are appealing to are unreasonably high, and both unreasonably low and unreasonably high standards are detrimental. While too-low standards are like the villagers not responding when the boy cries wolf, too-high standards are like the boy crying wolf when there isn’t one in the first place. The villagers stopped caring, and the boy gets his kicks out of lying to them about what’s actually important.
TL;DR: Anyone with the unreasonable level of standards you’re appealing to isn’t going to be letting their kids play online games (perhaps computer games period) in the first place. Catering to their wishes isn’t going to help anyone at all, and it isn’t going to make the game any more or less appropriate for all ages regardless.
Yeah, and they were right in a lot of cases, hence my note about depictions of copulation. Kids don’t need to see that because they can’t really understand that until a certain age. There are different types of desires, those that are good/clean/constructive and those that are bad/twisted/detrimental, if the art is obviously or even questionably feeding in to perverse desires, it’s base and crude. That being said, even our societies’ perception of what is good and pure is noticeably out of whack in the modern age, so I suppose I can’t expect anyone to agree with me until the eating away of the commons forces the issue (which will inevitably happen eventually) back to being in line with reality.