I would like to see PvP on marked sovereign worlds and the ability to mark a beacon as pvp but only on sovereign worlds.
If I do rent a world I would like to make it a dungeon planet where some beacons would be dungeons you have to navigate and others for PvP. Moreover if pvp is added it would be nice if there were a hoste of games avalible such as captur the flag and a sort of paint ball.
I am 100% agents duleing on public worlds. Last thing I need is some dude constantly inviting me to fight while I’m building or shopping.
Edit
This is my dream for PvP
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Player made dungeons](Player made dungeons)
Player made dungeons
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JeffrotheswellRegular
ort ball dungion game
to make this idea possible the game needs two new features. 1. the ability to change the status of your beacon to public or dungeon. 2. a new block. an ort ball stand.
- no need for a new beacon type just a slider bar to change the status of your beacon. a few ideas include a. normal: allows you to change skill pages at any time like it is set up now. b. hostle: players regenerate health faster and maybe removes a percent of death penalty.
c. dungeon players that die respawn at a predetermined spawn location with an array of beacon options like slower health regeneration ect.
it would be wise to have a beacon cool down once a new beacon status is selected. - ortball stand. i can think of a lot more typs of dungion game stand but ill phocus on ortball. the stand itself would have several flags on it. to start a game two to four teams will take a flag and set the game rules in the ortball stand. once all the teams agree on a the rules you have a set amount of time to hide your teams flag. a buzzer sounds and its game on. each player can take between 1 to10 hits (determing by the rules set in the ort ball stand). once you receave max hits you must return to your flag to receave your hits back say one per 20 seconds or maybe the rules are pree set to perma death.
once you capture your aponents flag you must return it to your teams flag location for the win.
this is the kind of PvP I can get behind.
I am currently working on a massive build “the ruins of borri marrah” which I am building as a player dungeon in hopes that one day it will be a thing. this and other dungeon game are just what we need to draw in a community that likes PvP without the (often) toxic mentality that comes with forced PvP which by the way is a topic for another thread
I am eager to hear everyone’s opinion on this and other games or beacon types.
@james and any other @devs please feel free to comment as it’s your opinions I am most interested in.
I have no doubt that @Minyi could draw up the coolest looking ortball stand.
remember be brave, be bold, and be boundless!*mic drop
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created
Jun '19
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Jun '19
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JeffrotheswellRegular
another good dungeon tool is an XO machine. if anyone have played little big planet it’s the tool that deleated your equipped item when you pass by. in boundless when you pass an X machine it will make it so a cirtan tool is unusibal until you pass an O machine.
exsample: you walk into a room where an X machine makes your grapple not work and or jump hight lowerd to minamam. now you must get past the par-course made of ice with skill alone. at the end of the room is an O machine that gives your grapple and jump height back so you can continue deeper into the dungeon.