I know this is a hot topic and certainly not easy to explain… There have been a lot of discussions on how to manage the look and feel of places. Obviously it is all complicated on how to balance multiple people (working together and alone), world regen, building, look and feel, public/private worlds, etc.
We all have found that nice area we want to live in and start to build a house. For many of us there are certain parts of that area that we want to keep as the natural generation made it look (e.g. trees, planets, area of lake, etc.) But, we are always short plots and never seem to have enough.
In some cases you are far from others and maybe you get lucky that people don’t come often to adjust the terrain in your area. But in others, someone comes through and removes the trees close to you, strip mines the land, messes up the lake/lava or something else happens like floating pieces of dirt. Because of the regen rules and traffic the spot never regens or that person took the plot as a griefer or someone that didn’t care about the beauty of the landscape.
So I was thinking about this problem and if I had “landscape plots” (yes is a lot smaller numbers than I get compared to normal plots - maybe 1-2 per level only) I could apply them around my area and still possibly save some of the natural landscape look and feel. In these plots there could be NO block placement or building allowed - it is a landscape area only. Basically it just helps me save a tree or nice rolling hill, cliff face, etc. Also, it would still be reserved like your normal blocks from removal. Maybe because of terrain height this block is taller or even wider so it is easier to cover trees, etc.
If that isn’t liked then maybe these plots allow regen outside of “traffic” so things could return to the way they look. Many of use enjoy the beauty of the area around us but have seen people move in and remove trees RIGHT BESIDE your house that will never return because of traffic.
Yes I know this isn’t a perfect system and open to a bunch of issues. But, I am trying to find a way to cover the gap between private worlds and public worlds and the destruction of landscape over limited plot amounts that we get. This was just an idea I wanted the developers to see if they hadn’t thought of anything like this…