Lighting in Release 225 Status

Update OP to reflect the changes in Release 225.2. Which included a new Dark Balance option and improvements to the Bloom.

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The following items are still outstanding:

  • TODO - learn about how best to help players with nyctalopia - assuming #1 isn’t enough.

    Can people affected by this let us know if the Dark Balance slider is enough?

  • TODO - Review the luminance of the black and white balance based on the new lighting intensity.

  • TODO - explore the idea of using Transformation Chisels on Gleam to change their brightness.

  • TODO - continue to normalise and polish the day/night cycles and fog.

Please let us know how you find the rendering after these recent changes.

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