Has anyone confirmed how LUCK helps or doesn’t help with farming returns? @Stretchious or someone else did you do any tests? Does it help to max luck to maybe get more return of yield or seeds in the process of harvesting? Or is it not related at all? thanks…
I don’t think it’s related for grown crops (not 100% sure though). It may affect wild ones though.
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Does affect Wild drops not the farmed crops.
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Probably should change your name to EncyclopediaStomp… I figured you probably knew.
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Ah sjeesh that sucks big time actually
james
July 19, 2019, 5:39pm
21
Update OP with details of 225.2.
Main changes are - exposing a dark balance, improving the bloom, and fixing the portal crashes.
james:
Release 225.2:
Engine:
Exposed a Darkness setting allowing players to define their own darkness level.
This isn’t a gamma control, which would have brightened the entire screen. But rather a control over the darkness that the game will increase exposure for. Basically making things at night easier to see.
If you test this when surrounded by very dark terrain it will have a limited effect. But if balanced with normal green grass and yellow sand then it should make things much more visible.
We’ve exposed this because different displays can present different levels of darkness - it’s not possible to have a single balance for all displays.
The option is found on PC via: [ESC] -> Main Menu -> Settings -> Graphics -> Display -> Dark Balance
Improvements to HDR auto-exposure adjustment to better account for darker levels of lighting; will help in some cases that were too dark even though HDR was able to adjust for it, for example in the sanctum.
Additional refinements to the mesh & voxel lighting consistency to make them much closer. The aim is to make the lighting for the same material mesh objects (for example stone storage) and voxels (for example stone) match.
Adjusted the bloom algorithm and balance to only bloom bright things. Technically these thresholds shouldn’t be required, but without them the presentation can feel a little blurry. This change attempts to isolate the brighter areas and only bloom these.
Bug fixes:
Fixed an issue with the synchronisation of attributes (mainly buffs) between the client and server that was causing a client crash.
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Will this update require a download or is it a hotfix?
fidach
July 19, 2019, 5:43pm
23
Cough cough
I think you may have forgotten some of your player base!
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LMAO your inbox is about to get flooded!
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james
July 19, 2019, 5:49pm
26
Option is also available on PS4. [MENU] → blah.
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fidach
July 19, 2019, 5:51pm
27
Ah, I see.
You just assumed all the PS4 players are super awesome and smart and would know where to go anyway.
OK, I get that
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fidach
July 19, 2019, 5:52pm
29
NerArth:
Well, aren’t you?
I know I am, cos my mum told me so…
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Bones
July 19, 2019, 6:05pm
32
Can I get a refund on the 500 gem torches I bought Lol .
Just a minor note, didn’t think worth starting a new thread over but wanted to mention it - I had put out a plinth with some free goo kernels for a friend, noticed on the notifications when they sold out that part of it was starred out. Looks like the filter is picking up on a bad slur word there.
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Tagris
July 20, 2019, 11:40pm
34
Having so much fun with the new farming update! Got my Exo Yam farm up and running! Just need to get those seeds to multiply! hehe
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