MMO Gamer Psychology / Player Personality Test

For some reason this game attracts a lot of Explorers. :thinking: :rofl:

You are 80% Explorer

You are also:
60% Socialiser
47% Achiever
13% Killer

This result may be abbreviated as ESAK

4 Likes

you can kill with awkward socializing


The Bartle Test of Gamer Psychology

@boundmore is 73% Explorer

He is also:
73% Socialiser
47% Achiever
7% Killer

He is an ESAK.

4 Likes

The Bartle Test of Gamer Psychology
You are 73% Achiever
What Bartle says:

:diamonds: Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
You are also:

67% Explorer
40% Socialiser
20% Killer
This result may be abbreviated as AESK

3 Likes

I looked through the results so far. Decided that one needs more than 10% difference between 1st and 2nd score to be qualified as a certain type. 10% and less difference makes you a combined type.

So far we have:

9 Specific Type Players:
9 Explorers: @Stormsoul @ElfMarine @Liveey @Chivlet @PendragonTheNinja @Swede @Kirinvar @Spoygg; GreyArt247 (can’t @-mention more people in this post)
1 Achiever: @Woe
1 Killer: @Karko
0 Socializers:

7 Likes

And continuing from the previous post:

5 Mixed Type Players:
3 Socializers/Explorers: @AmandaPan @MrGamer117 @boundmore
3 Explorers/Achievers: @Kelgors @Dulki @Wschichl
1 VERY SPECIAL TRULY MULTITYPE Explorer/Achiever/Killer/Socializer: @SethLarcomb :no_mouth:

(I can only mention up to 10 players in one post!)

6 Likes

80% Achiever
73% Explorer
33% Socialiser
13% Killer

AESK

2 Likes

Awesome share, thanks a bunch :slightly_smiling_face:

You are 93% Explorer
60% Achiever
33% Socialiser
13% Killer
This result may be abbreviated as EASK

And it’s pretty accurate gotta say :+1::+1::+1:

4 Likes

93% Explorer
47% Achiever
33% Socialiser
27% Killer

The Socialiser score for me is definitely way too high.

2 Likes

And yet, here you are, taking part, and talking about it in the forums :wink:

5 Likes

Due to limit of mentions in one post, I repeat updated list here with no @s. Feel free to copy/paste to your post when you complete the test (adding yourself to relevant group of course).

So far we have:

9 SPECIFIC TYPE PLAYERS:

10 Explorers: _Stormsoul, ElfMarine, Liveey, Chivlet, PendragonTheNinja, Swede, Kirinvar, Spoygg, GreyArt247, Jeffrotheswell _
1 Achiever: Woe
1 Killer: Karko
0 Socializers:

5 MIXED TYPES PLAYERS:

3 Socializers/Explorers: AmandaPan, MrGamer117, boundmore
3 Explorers/Achievers: Kelgors, Dulki, Wschichl
1 VERY SPECIAL TRULY MULTITYPE Explorer/Achiever/Killer/Socializer: SethLarcomb

6 Likes

So interesting, and helpful in understanding others and their perspectives and motivations, no?

Perhaps we can move forward from here with more understanding of each other and our needs/wants/goals, and try to accomodate each other a little more? :crossed_fingers:

4 Likes

You are 73% Explorer
What Bartle says:

:spades: Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it’s tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

60% Socialiser
53% Achiever
13% Killer

2 Likes

The Bartle Test of Gamer Psychology
You are 73% Explorer

You are also:

67% Killer
40% Socialiser
20% Achiever
This result may be abbreviated as EKSA

2 Likes

Your likely to want to take most of the actions they state. You are deciding which one you want the MOST if faced with a choice. Thus it helps to rank your priorities versus I do like doing X, and I don’t like doing Y.

@Stormsoul @PendragonTheNinja @boundmore

Based on what Nick talked about. Perhaps we are seeing that like MMO’s attracting a certain personality type, this game by its design is also attracting players that’s values are largely closely aligned. And perhaps this group type in mass is why the community is such a good group. After reading many user’s steam reviews I noticed it is one of the things most frequently mentioned.

3 Likes

93% Explorer
53% Socialiser
33% Achiever
20% Killer

3 Likes

UPDATED

So far we have:

9 SPECIFIC TYPE PLAYERS:

12 Explorers: _Stormsoul, ElfMarine, Liveey, Chivlet, PendragonTheNinja, Swede, Kirinvar, Spoygg, GreyArt247, Jeffrotheswell, Gorillastomp, Heureka _
1 Achiever: Woe
1 Killer: Karko
0 Socializers:

5 MIXED TYPES PLAYERS:

3 Socializers/Explorers: AmandaPan, MrGamer117, boundmore
3 Explorers/Achievers: Kelgors, Dulki, Wschichl
1 Explorer/Killer: Tarahyumaro
1 VERY SPECIAL TRULY MULTITYPE Explorer/Achiever/Killer/Socializer: SethLarcomb

6 Likes

Anyways, where is the builder type in this test ? :face_with_raised_eyebrow:

4 Likes

its probably a subtype of achiever - you like to achieve certain goal like super-duper build or amassed riches or highest level or highest prestige etc.

1 Like

It is interesting you two mention this. The first test I looked at linking to used an even more pejorative term for this category, “Griefer”.

1 Like