My vote would be for more skill pages + rename pages + dropdown menu (so you don’t have to worry about them fitting in the GUI).
I would definitely benefit from having more skill points per page but to be honest I feel like 100 points is an interesting constraint and I appreciate having to decide which combination of skills/roles I’ll be putting into one limited page.
There are certainly some skills, though, where it is sort of annoying to have to switch skill pages, like
Portal Epic or Tax Epic. As someone without Alts, I already find it annoying having to switch every time I’m going to check on my shop, or even running through my shop.
I also consider crafting skills which usually don’t interact with other skills, but you could argue would benefit from something like Control/Dex/Agi/Zeal.
I think you should be able to buy 1 special skill page called Beacon Page or something like that, which can only contain Portal Epic/Tax Epic/Spanner/Chisel/Crafting Skills/Volume Crafting/Attributes, and are automatically active alongside your current active skill page (non-stacking, ofc) in your home Beacon (and possibly in any beacon you own, or any beacon you have permissions). Since this page is a parallel page, if you wanted your crafter to also have other skills, you would put those other skills on a normal skill page which you activate while doing crafting stuff. Practically speaking, I think this can be done in a way that doesn’t change what anyone can do with these skills, and just adds the convenience of not having to switch skill pages while at home/in your beacons/in permissioned beacons. Also, since you have to buy it with cubits like a usual skill page, this isn’t really a buff.
The motivation behind this suggestion is to provide an option which reduces annoyance while maintaining current constraints as much as possible (QoL while trying to avoid buff).