Round 6!
Wow what an epic Releases this was… The forms literally told James that he was done!
And over the past two weeks i scrambled to make over 90 minutes of feature introductions & overviews! O.o
As mind-boggling as those two things are… @James mentioned that we shouldn’t get too comfortable since the next major patch will change everything again!
Can’t Wait!
Edit:
Oops forgot the table of contents hehe
this is in the description of the video on YouTube and act as links to jump around ^^
Table of Contents
Major Features:
0:21 Revive
2:10 Slingbow Augments
3:09 Crafting Overhaul
5:30 New Blocks - Refined & Deco Wood & Deco Gem Blocks
7:38 Surface Resources
8:56 Reworked Universe Structure
Quality of Life Changes:
9:28 Beacon View
10:40 Character Switching
11:31 Faster-Firing Charger Slingbows
12:21 More Skill Points!
12:41 Overhauled Character Interaction System
14:26 New Chat Window
16:32 Shift Click /Quick Move Item Improvements
16:45 Improved Settlement Detection Algorithm
17:35 New Graphics Settings
Random Stuff:
18:58 Tidbits Not in the Patch Notes
20:32 Additional Notes on the Atlas
21:18 Changes to Beacon Fuel
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And in case you missed any of the previous feature introductions: Here they all are in one convenient spot ^^