Edit: Everything here is my speculations based on what i saw/ read on forum.
As far as i know current automatic planet generation is based on how many players settled the planet?
I’m quite interested in how it is working with higher level planet like tier 5 and 6.
We have a lot of resources necessary for everyone on those tiers but only minimal number of people are building there because of how easy it is to move between worlds with portal and how frustrating is building on such high tier.
More and more of us will be going there for necessary stuff.
I’m a bit worried that algorithm will not create new high tier planets unless enough player build settlements there. If I and tone of other players go there and harvest resources for 2 hours vs other 5 spent on tier 1, will the algorithms ever decide that we have not enough of high tier planets?
Or is it under developers manual control?
As was stated in other thread, most of players prefer to build on tier 1 to 3 because we can manage it much easier - less hp per block, easier to deal with hostile mobs and no atmo skill required for all alts, on the other hand it is veeery easy to move through portals to get to tier 4+.
A bit of sources:
There is more but i will look it up after work.