Right now gleam’s prestige is way too much in my opinion.
Refine gleam is so easy to craft and gleam is so easy to gather.
These kind of materials should be low prestige.
Right now refine gleam (different world version) has 19 prestige/ unit
I can gather 3600 gleams in 1 hour.
If I spend 5 hour in 1 day i can get 18000 gleams.
Mass craft refine gleams give you x 1. 3 refine - gleams
so it should be 18000 x 1.3 x 19 = 444,600 prestige.
And this is just 1 person’s work.
Currently I notice some settlement got 600 k prestige in 1 night.
(yes, 1 night)
Almost 1m in 2-3 days increase rate, and they only have like less than 10 people.
This prestige growing speed is similar to ps main city at Grovidas Te lol
(They have tons of players settle in their town which is reasonable.)
And if you notice they used tons of gleams to build their town and maybe even more under ground.
If you break some high prestige house’s wall, you may find out a lot of re-fine gleams hide behind the wall.
(other example, not the group i mention on top)
Its kind of force us to use the gleam to compete with them for capital. (we have 20 -30 people in the town )
But we still can’t catch up because we don’t have enough plots to place those gleams.
So right now people who can offer a lot of plots have huge benefit for capital, if all their member keep gathering the gleams how difficult for them to increase the prestige ?
Is this the message dev want us to use gleam to build everything ?
or spend a lot of money to buy plots if we want to keep capital ?
Also if they want, they can merge any city on their expanding direction.
(Who can compete the warden position with someone has 300-400 plots + 1 - 2 m prestige ?)
However, i need to admit this is the correct way to play the game, because the game system design in this way.
They are really smart.