Release 152 - Report issues here

[quote=“james, post:10, topic:6094, full:true”]Please try Testing 31 and read the details here.
[/quote] Hey, James: For what it’s worth, I’ve run this patch (152) on a Windows system (high-end specs, 1080 GFX, 32GB RAM, Windows 10, etc.) using the exact same LAN/Internet connection as the iMac, the same account, and visiting the exact same locations. The result is absolutely zero of the rubber-banding/camera-snap-back that I am seeing on my iMac. Not even the tiniest little hiccup or hesitation.

I am not in any way expecting an iMac (even the highest-end 5K Retina iMac) to compete with a high-end Windows gaming system in any meaningful way; I am just providing an additional data point for you. I am not sure how this plays into your theory on chunk size strangling bandwidth for user-related processes, but I thought it was worth reporting to you.

I can try test patch 31 on that same Windows system but I am guessing that, based on the results with the alpha 152 release, that won’t show me anything different. Let me know if you think that would be valuable.

One additional data point: running release 31 on the iMac, I found the setting to reduce the chunk size in the options, I reduced it one step, and noticed no difference in the rubber-banding/camera-snap-back effect. It’s still happening, and happening in the same places under the same conditions. I will try to reduce it one step further to see if that helps.