Last night I noticed a weird thing where I seemed to not be able to attack blocks to the bottom of IG stone stairs. The green outline kept popping to the top of the stairs. Has anyone seen this before? It might have been me and I can retest but I tried multiple ways and never could attach to the stones there in the air. So I had to build in from the side with blocks and then attach from a block on the side to get it to place under.
Would a weird bug like this be created by the update or was it likely me playing too much boundless?
I have it on good authority that we should get a cleanse point for getting 500k xp after level 50. Can somebody just confirm that not getting it is a bug?
Maybe close to what Moebius was seeing. I noticed that there were no green lines and my mouse placement of blocks seemed to be off. I thought it was a big lag I had seen before or something else. Unfortunately I didn’t put much effort into trying to determine if it was a bug or my placement of where I was standing in relation to everything else. I’ll try to recreate…
are creatures supposed to be unkillable with a totem? Made a new character, ported to random spot on Berlyn, started hitting wildstock with totem, they took no damage and killed me. Hit 1 at least 10 times, no change.
There is bug with furnace when smelting silver. It says it takes 9 seconds but it takes 10, this creates a graphical bug in the furnace making the time bar go beyond the normal end point.
Had a bug when crafting several different items in my workbenches and my refinerys. The crafting queue from my workbench carried over to the queue of my refinery. When I walk up to the refinery it says the correct thing that it is making but when I open the machine it says the same queue from the workbench.
Just making sure this bug was mentioned… Switching between Alts causes my hand to hit as if triggered over and over. Once I switch between objects it seems to go away only after I leave the Sanctum and enter the world.