Oh I see, so it’s the glow effect that’s missing. Previously I thought you meant the little particle effects were missing from the Slingbows. A bug will be logged.
Natural block as in the Natural Crystal block?
I wasn’t able to reproduce this, but were the bones positioned similar to this?
From reading this, it’s possible that this is similar to the issue experienced by @Heureka (see post #29 earlier in this topic). Could that be the case?
Thanks for the update, we’ve included the additional information to the bug report.
Thanks for the video, we’ll also managed to get this to occur, so the issue is in the bug database.
Can’t reproduce this. Were you trying to delete any special characters by any chance?
That function is not supported in game.
The explanation for this was that we didn’t want to spam players with the same messages on screen if those players were constantly going through the same portals in a matter of seconds. However, if a player went through a portal to another world and then went through a portal a little later, then the message should appear on screen. However…
…This sounds like the messages are just being delayed when going between worlds, so it’s something we can improve, so we’ll add this to the database.
Was your mouse pointer over the option at the time when you exited the Main Menu?
Can you specify coordinates of the places when creature appearances seem to vary, even when character locations haven’t changed?
That’s quite odd. We’ll log a bug. How many times have you seen this happen?
The warp in the sanctum is 3 blocks high by 2 blocks wide, so if the area you wanted to return to is not that size, then the game will have to open to a nearby location where there is more room, such as above ground in your case.
In the Survival section.
I’m not sure what you mean by this. Can you explain a bit further using any screenshots and / or video where necessary?
The Metamorphic and Sedimentary Rocks will both have different values, which will explain why there’s a difference in prestige.
How did you get the ammo?
We did end up removing these messages, so the bonuses will have to be checked manually.
Can’t reproduce this. Do you have any examples of where this is happening?
Is this happening with a specific item or any item?
I had a look and selecting ‘Remove Beacon from List’ doesn’t seem to remove expired beacons at first, but closing and reopening the menu seems to remove it that way. Could you check if that’s the case?
This is more of a cosmetic change, with the idea being that items will match the same orientation as they do on the GUI menus.
Thanks for the reply. We’ll record this information into the database and see if something has been changed along the way.
What level was the Wildstock that attacked you? Did it really send you high up into the air?