When this was occurring, did you also see the VFX of the attack as the Cuttletrunk was on the ground?
No, the VFX doesn’t show. The body even dissappears and I take the loot but the sound persists. This has happened twice now in the mines and several times on hunts - all on Nasharil. Returning to the sanctum when I’m mining removes the sound when I go back.
I may having the same thing happening to me now this is the 2nd time it has happened the first time 2 weeks ago. I reinstalled the game and it worked this time its not working I was on Alturnik same as before and my game crashed 2 times then the connecting error can’t get steam ticket came up. now what?
Constant crashing. Crashed once, shrugged it off, sub’d crash dump. Re-opened game and was in a different place from when I crashed. Game now won’t play for longer than a minute without crashing. Will clear chunk and hope for the best. 4x crash dumps sub’d I believe. Sorry.
The area (platform, roads, gleam, buildings) marked by the red rectangles has actually been reclaimed. I think since at least a few days ago, but the non-existent player made structures continue to be rendered from a far distance. Dunno if this is a 186 issue or if a delayed update is normal, but thought I’d mention it.
Its somehow related, after you deleted the cache, you can fix the ticket issue.
I think @ChimeraGaming had the last key to the puzzle. Chimera, whatever you told Slydude to do before I asked him to delete the cache.
Fuel info is not updated in Sanctum after a beacon has been fueled by an alt that is not that beacon’s owner.
Checked with 2 different beacons of 2 different owners. Happening in both cases so it looks like its a feature rather than a bug happening every so often.
Here is video showing one of the tests I ran today.
I’ve not had this occur so far, but I’ll add an issue to the bug database anyway to see if there’s anything wrong.
We did push something onto the live game that should improve the problem with the chunk cache, but if you’re still having issues, then let us know if this had occurred when you were do anything in particular, like going through several portals for instance in any one area as suggested.
What are the exact coordinates for the area you were standing in the first screenshot?
Thanks for the video. Because your character is in the sanctum, the character is not online on a world, so the information will not update unless you step out into the world and then the information will be updated correctly. Having said that, I’ll add a note to the database to see if this can be improved.
Ah, this only appear if they are stacked vertically. That makes much more sense now. A bug has been logged.