I am having trouble getting more than 21 spark cores to work. I place them in areas that SHOULD work, but it only counts 21 cores. When I place 24 down, the last 3 will not fire until I dismantle 3 others, then the new ones will work. So I know it is not the placement.
Intelligence should also affect the amount healed by the Endurance - Health Regen Skill and the Full Up perk. Intelligence says it increases healing potency by 11%. To me it leads me to think all healing. But it only affects bomb heals, and consumable heals.
I noticed something with the compass. It may be just me though. That the wide-scan skill, isnāt very proficient because nothing spawns it seems, until you get in the area that the level 1 compass would already pickup. If you run away from what just spawned, then you can see it from further out. But thatās counter productive from itās pupose I think.
Unless I used it wrong or something. Or my internet is bad (100+megs). But I never see anything new with the longer range perk, until I run close enough in an area that the world generates the mobs all around me. To me this makes the wide-scan perk kinda useless.
Is this when used on a desolate / sparsely populated area, or does this also hold true when youāre in a place like aquatopia with lots of other players at the border (and beyond) your loaded chunk range?
If this is the case, that would be quite unfortunate.
Right, I can see whatās going on here. As the energy bar looks to be completely depleted, itās still possible to place blocks down if the bar itself isnāt flashing red, so thereās clearly a visual issue here. Iāll add it to the database.
Do you have coordinates of the area, plus a screenshot showing the atlas of the same area as well?
We should have notifications about these server crashes, so weāll take a look at them.
So itās a dual-core CPU with 4 threads. It would be interesting to find out what performance is like when your character is near a portal and subsequently not near a portal in terms of FPS.
Also, have you tried lowering the portal options to check if the performance is improved on your laptop?
What does the layout look like?
By health skill did you mean one of the Vitality Bonus skills? If so, which one(s)?
As for the rest of your comments, they sound more like feedback than actual bugs. We do welcome feedback, but itās likely to get lost a forum topic containing hundreds of bug reports. Itās better to put these in a separate forum topic.
@Zina, it would be interesting to know the answer to the question posed by @Prome3us.
100% agree with you that we should 've able to have 2 (or more buffs). Iād also go as far to say they should remain after death. Mostly because the cost of the mats is so high.
The power cores are stacked vertical with my crafting unit. (Correction) I feel silly . I have 24 coils. I forgot a couple were buried and I couldnāt see them. Coils fixed.
Compass: I only tested this skill hunting, not in cities. The description says Nearby Creatures. So adding Widescreen increases that range 75%. This leads me to believe itās mainly for hunting not player finding. So Using it in the wilderness is when I noticed that mobs donāt spawn 75% further out where the Widescreen skill would see them. They spawn within the radius of the tier 1 compass skill. Like when Meteor hunting, the mobs do not drop until you get into the meteors range. Having the Widescreen skill does not make the mobs spawn from further away. Thus making the widescreen kinda obsolete.
I meant Health Regeneration in the Endurance tree. Intelligence increases the Healing Potency, so should increase the % of all things that heal, like being Full(health regen), or choosing the Health Regeneration skills, as well as the Healing Bombs. Or change the description of the Intelligence skill to exclude these other health bonuses outside of Sapphire bombs and Healing Brews.
I was a little baffled when you said Widescreen skill, but I know you meant Widescan.
Yes, itās not made clear what the 75% value was for, and thereās also other issues with the skills themselves, so Iāve added this to the database.
Iāll add a note to the database for someone to look at.
Same issue as reported already. We have pushed a change to the testing branch that changes the message here, so it should be on the live game soon.
Iāve looked in this for you and it will show the location of desired resources. Itās just that thereās a delay in doing so. Nevertheless, Iāll add this to the bug database.
Youāre right. Iāll update the existing bug report.
As in the owner of the shop stand that can see this, or a potential customer looking at someone elseās shop stand?
Tax calculation display on selling is different in the set price dialog than in the For Sale section of the hop stand. It looks like a round/floor difference:
when Iām just grappling around it doesnāt much bother me but when I am working with it in say a high cealing or wall the sound always bugs the heII out of me! I always bring up my menu to kill the sound.
So I made a post about a bug I experienced a few weeks back, and I havenāt heard anything since. Iād like to bring it up again because it halted a project I was working on, and Iāve lost plots over it. Iāve linked to it here. James responded to it initially, but I just wanted to make sure others see it by posting it here.
Have noticed that when you go through a portal, it displays name of the last planet you were on AND the planet you go to. Also it displays ālevel 2 shock world worldā Or however. It displays āworldā twice. xD
I canāt reproduce this, although you have provided screenshots as proof. What items were you selling here?
Weāll lower the volume so that itās not so loud.
I had a look at the area and can confirm that itās just not possible to add plots for some reason, so itās definitely a bug and Iāve added it to the database for someone to look into it further.
Was this occurring with any particular portal? I havenāt seen this so far.
Itās definitely a bug, so Iāll add it to the database.
It happens on all of my plinths with all of my goods. Might be since my alt that owns the beacon has tax reduction skill and my alt that does my trading & crafting (with which I took the screenshot) does not?
@vdragon it is a temporary difference only on that menu. Once you select enter the item will display the correct tax info on the stand. It is easily replicable with two characters one with tax reduction (being the owner) and one without.
Thank you so much! Is there any possible way to get those plots back? The plots were taken away from my character without actually plotting the land, which is rather unfortunate since plots are a valuable resource.
Regardless, Iāll figure out something else for my build until I can plot around/through that area. Or maybe Iāll leave it and some people will have to be chill with a kind-of-ugly line of stone in the sky for a while. ĀÆ_(ć)_/ĀÆ