Release 201: Quality of Life and Bug Fixes!

After speaking with the design team I’ve corrected the OP with regards to the Boon Recipe adjustments. These are in fact bug fixes and should have been marked as such, as the previous recipes were quite simply incorrect - the best Boon Compounds should never have been the easiest to make, this didn’t make sense in terms of progression at all.

Additionally I’ve spoken with the rest of the team and asked everyone to go through and double check that every change they submitted for the latest release has an associated patch note. As a result of this we discovered further adjustments to food and brew crafting levels, which have also been added to the OP.

It’s our responsibility to maintain the long term balance of the universe, worlds, resources, economy and crafting hierarchy. This includes fixing bugs, removing exploits and balancing the universe. Sometimes things will get easier and cheaper, and they’ll sometimes get harder and more expensive. With a better internal process in place, we’ll be able to communicate such changes with you all before they happen, and hopefully we won’t need to make changes to patch notes like this.

16 Likes