I’ve passed the time in this game with building. It’s really fun. However, there’s only so much that I can do before getting really bored. My main build is around 1.4M prestige right now and I’ve basically just been adding random things to it for the last month. I can’t really bring myself to gather any more materials or build anymore for now. Maybe that’ll change in a couple months.
Boundless was pitched as a sandbox MMORPG from early on in EA and throughout. We were all lead to believe (it was even displayed proudly right on their website) that there would be titans, private worlds and other such RPG and generally “replayable” type end-game content in the game. We are no… where… close… to any of that and what really put the nail in the proverbial coffin for me was @james roadmap that listed out little more than incremental improvements on existing systems. I suppose the mention of farming was interesting but what he said about it was so vague that it leads me to believe that it is a LOOOOOONG way away and that they’re focused on just polishing what they have for now.
My status for next few (at least months) will simply be ensuring my beacon and portals are up. I don’t want to lose what I’ve built but can’t bring myself to log into the game anymore than just doing one hunt every few weeks to get some Oortstone.
Please don’t misunderstand me. I’ve had a great time in Boundless to date. I still love Boundless. However, I can’t bring myself to log in anymore because I’ve exhausted everything this game has to offer and, without sounding melodramatic, I know of countless hardcore players who are in the same boat as me right now.
My biggest fear is that the company is riding the initial income wave they got from launch sales and gleam club and that they actually have no intention of delivering titans or any really big, replayable end-game features. Further, that the money will run dry in the near future (around Summer 2019 at the latest) and the game will go into pure maintenance mode without us EVER seen any of the end-game features they got us hyped about
I hope I’m wrong. I genuinely do and I have no evidence to back up what I’m saying above aside from having been in the game dev industry myself for some years and knowing very well how things work.