It is, but just a little. Growth was a complete waste, and a burden. It’s not insignificant that you can make over 2x ROI (in current market prices) for the waste material now - when the activity itself and the target loot was already profitable.
This has large implications for the orb price.
It’s also of interest to forgers. If a +1k dura shovel is practically guaranteed to harvest 18 - 20k worth of growth we may see some forgers that would like to make a little more of what they perceive as a ‘fair’ piece of the pie as well.
Then how long will they wait after the orb price hits target (i can only assume that’s the goal with this set of prices) until they change it back?
Maybe changes will come so fast it won’t be worth anyone in auxiliary markets (tools, buffs, whatever) trying to adjust pricing, shop stands, and all to reflect the current chrysominter meta.
I don’t farm a lot of growth but I farm a lot of rock and wood I don’t think I’m using ridiculous or even exaggerated numbers here I’m being conservative.
I have to say I was thinking of this thing as a trash can. I’m definitely not any more - with the numbers coming off of the chrysominter it’s not a tool of last resort. It’s an economic force and a ready employer.
With an actual high durability shovel and a proper farmer setup, you’re not spending money to try and harvest orbs any more. You can buy the best tools and eat all the buffs and you’re still getting paid extra just to take the orbs.
I don’t know how long that will last, or how often they will rebalance it over to another area. Of course.
However I hope the point can get through to those who will be laser focused on the price of some raw material they had stockpiled and complain that they aren’t getting enough coins for it.
Ancient corruption is at 1.5c apparently and hardly anybody farms shadows that way. There is zero recipe for corruption or demand that I know of other than building with it. It doesn’t make immediate sense to me obviously however apparently sanctumbro needs a few stacks. Which is fine but it’s also (shadow orbs) one of the last items best foraged.
Apparently we’re going to get payed to farm them for a bit. I do wonder what other surprises are coming. So I guess part of my wonder isn’t just regarding a particular price or the balance point of a given item.
This changes the nature of the game. I like teasing about the orb farms but yeah, it’s not going to be the key issue here except to fuel some repetitive cries of “unfair” if people aren’t made explicitly aware of the numbers.
I mean, this isn’t “paying people who can afford to AoE” - which seems to be one major imbalance around here that causes a lot of complaint. This is definitely “paying people enough to AoE farm.”
Literally i have so many thoughts about this rolling around I’d never post this if I just keep typing. But I am very surprised this is not what I was expecting. Except for the part about rocks not being worth stuffing into the machine, lol.