Release 229 is here! Windows, Latticing, and Beacon Maps are go

Whaaaa 2d map? Finally!!

Ok, screenshot time from early experimenting. :smiley:

Pics 1-4 - Basic trellis. One without foliage, others with foliage and embedded gleam lanterns. If you leave the sides open, using poles like this works well. I think I’ll do that with this one (may use something else on the sides, at least in places), but to show the difference, if you want lattice on the sides, don’t use the poles, use the same blocks. Doesn’t quite fit with lattice and poles.

5-6 - Mosaic looks cool as lattice. :slight_smile:

7-10 - Glass pics.

Let me see if I can hide the details so as not to clutter up the thread…

Summary


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great job @bucfanpaka
my own humble example (as I was making it larger along creating process, it kinda moved away from original trellis-like look) - vines in the ceiling and rice below; water on the roof and flowing down to the ground for rice; now it will be time to upgrade it with new powers of lattice chisel and pane glass :sunglasses:

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Thanks, and love yours as well!! :smiley:

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Beacon map rly good addittion.

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Another, just a small one… the decorative stone works well as lattice I think, and used glass as a bridge over water. Embedded some flowers in the roof.

Not a big deal, but something I noticed is that when grappling on to the roofs of these, I sometimes get stuck. Eventually get free with my grapple again though.

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nice pane path there :sunglasses:

I was experimenting with how panes can change color of water. I have this base on Galan and even though I like the planet’s palette, I am not a big fun of how water gets colored in the atmosphere. So, I decided to try and change the vomit-yellow with panes placed in front of it. Here is the original water color:

And here water behind panes, left to right: cool blue plain, azure stylish, silk turquoise stylish:

So, plain seem to be too transparent to change much (unless maybe if I used stronger tint). Stylish managed to change the color much better, with azure ones my favorite to leave there. Apart from getting more agreeable water color, I also like the decorative effect here. And if you take a closer look, you will see that there are actually 2 shades behind that azure pane - so it looks pretty cool to me.

final effect:

the old color is still there floating and swirling with the new greener tint, so I am in two minds again lol

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Thanks! And very nice!! :smiley: Beautiful build there too, love that last shot! Yeah, part of the reason I stick gleam at the bottom of some of the water at my place is the color of the Gyosha water, trying to pretty it up a little. :wink: Maybe I’ll cover some more of it with glass like this, play with the colors a bit myself too.

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Interesting effect:

  1. View of Malaria at night time through white plain pane:

  1. And the same after placing single white gleam block inside the room:

Anyone up for old school monochrome movies?

Silk teal and silk cobalt light inside:

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Can the beacon map be moved or have a on and off switch its nice but in the way in middle of the screen lol

I knew there was a reason I was hanging on to all that Silk Cobalt gleam.

Really like it with the white brick walls.

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I just got back into Boundless. I like the beacon map, I can see that being useful when my build gets bigger. So good to see the game keeps getting improved btw!

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I had thought this was one of the best update releases for the game. Glass and lattices. Nice and great. But there was a major nerf happened as well. to gather with no more do awarded! Please bring back, even at reduced amounts on high end gathers?

Used precise chisels to clean up the latticework a bit - first time I really played with that skill, but just watched Jiivita’s roof tutorial video, trying to learn how to use them right as I want to create a decent looking roof for once with the next regular building I build. :wink:

Also thinking on the trellises, next one I build, I’m going to play with using the stylish panes as the latticework, which I think might look neat along with poles and beams perhaps. This one will take a little longer while I make this glass - still playing with making different colors, seeing how they’ll look. Really having a lot of fun with this. :smiley:

Oh, before I post the pics, I captured a video of the “stuck” thing with the latticework - but with a Hopper. It does show what is happening with it though. And this one is pretty funny I thought! :joy:

https://twitter.com/NMS_Screenshots/status/1170090000861597699


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Before this update, a 1x2 road between 2 settlements was enough to prevent them from merging. Now the “road” had to be increased to 1x4 to prevent them merging.
The merge was noticed shortly after the update, but not reported as it just got sorted instead.
May not have been noticed by others due to settlements either being merged or completely separate elsewhere, but we do things different here in Oz :rofl:.

The settlement systems code has not changed at all in months…

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Understand that, but sometimes “bugs” creep in regardless.
With (presumably) no change in these plots at all, a settlement merge occurred, at the same time as an update was released. Am double checking with the beacon owners to be certain.

Seems you are quite likely correct @lucadeltodecso, it was probably caused by players and/or a simple misunderstanding. Thank you for your response in any case.


Crafting table design XD

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Ok, here is Stylish Glass made with the Cool Slate gleam from Tashilis VII made into trelliswork - both by daylight and gleamlight- I like the effect, might stick some request baskets in here. :slight_smile:

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