Rentable Planets [Taboo Topic?]

Exactly…we ALL have a different play style… your play style is not any more GOOD for the game than is mn or anyone else’s… THIS is a point I wish you would truly understand.

As for the “Advantages”… life is not always fair…this is not some fantasy socialist utopia where we are all equal and gain the same as everyone else. IF you Dedicate the required time and effort to carve an advantage that someone who does not put forth that effort well THAT is Life… If you want the same advantage then WORK for it, if not well then thats a choice with consequences. Neither person is bad or better than the other…but one just chooses a different harder path with possibly way better rewards.

As for the Viceroy thing being toxic, that is your opinion…one which I disagree with…if you do not want to be Viceroy then why care who is the Viceroy?

Is it easy? Well I suppose if you are not the Viceroy it could seem that way…but it is not as easy as you say… you have to be excellent at planning, resource collecting, etc…along with a myriad of other things… so yeah it is NOT as easy as you seem to feel it is.

As for roads etc…thats all part of the planning purpose. The roads on Biitula have many purposes… connections to the many Districts being one of them and also to allow easy travel all around Biitula. It may surprise you to hear but I get plenty of private messages thanking me for the availability of the roads…

As for the God of Biitula? Yep, there is one…and the God of Biitula would be Orrian, not me… I am just the Viceroy…

As for Viceroy benefit…Ill bet you a soda at Walt Disney World that eventually the Devs will add something to uniquely benefit the capitals… and rather than just benefiting the Viceroy did you ever consider it would benefit the ENTIRE City’s residents somehow? Just wait an see…

Anyways…Love you like a Brother, and I am sorry we keep disagreeing on these types of things…but we ALL have different play styles…and that is a Good thing…

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I followed your message just fine…and agree with what you are trying to say

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I agree, I could be a billionaire in the game, like many others who dedicate all their time and effort, to sell crafts, but I chose the construction, each one is for different reasons in the game and that pleases, since there is variety

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Well first off that is a pretty wrong view of me. Anyone that really reads my posts sees that I do think of others especially with my posts on things like Settlement Opt-Out and a few of the initiatives I pushed for. It does appear you are using a translator so I can understand that you might get some of the wrong meaning or context from some of my posts.

I do agree that I don’t push many PS4 objectives because I don’t own the game on it. But, I do support fair access across the board. Unfortunately most people don’t understand that the reason thinks like the Dev console didn’t exist on PS4 isn’t because of the Devs but instead because of Sony. So I can only support PS4 “equality” where it makes sense and where people bring up the issues in a way I can understand. I have no issue with picking up the PS4 pain points but I need help understanding the concerns first.

I couldn’t make Golden Fists either until recently.

Yes it was proposed but the last thing I heard was it wasn’t happening because of the problems and how people played the game with prestige and settlements. The way people obtained Viceroy and Capital wasn’t fair to every player so the Tax reward wasn’t going to be obtained. When the Devs have a better model they might release it but until then many people will be against it because it is not fair to everyone. That is all I was saying and supporting.

How the heck do you say it’s not fair to everybody? Everybody knows the rules everybody knows how it’s played everybody knows what you need to do? There’s not just one way to get there! Viceroy rules are the same for every player. So saying it’s not fair is just completely false

Some of the information you want has already been posted in a previous thread:

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I think you fail to understand what I do understand and am promoting. It isn’t that MY play style is good for the game. It is that the play style I support is fair and equal and built on a game model that doesn’t force conflict or allow people to make choices that hurt other players. Usually game models build like this do much better than game models that are predatory or conflict based especially when people are looking for those type of games.

Some people here prefer game modes that allow them to take advantage of others. The best example is the Capital of a planet that wasn’t actually earned and was a result of a bad settlement design. We all know that example. People being forced to be a part of a city that they don’t want to be a part of. Having a mayor or planet owner that they don’t agree with. How does that help the game? It just drives people away.

Oh I agree with that but many game systems in Boundless don’t work on that level. Settlements are one of the best examples. People have stuff they didn’t actually WORK for.

I would only care when that Viceroy was doing things on the planet to take advantage of people or getting it as a result of not their efforts or me having to see their name on some sign every 5 seconds as I travelled the world and crossed settlements.

My roads comment wasn’t about YOUR roads. It gets pretty old to constantly see comments about Biitula and Axon and stuff where they make no sense to be brought up. But since you brought it up, Biitula is a public planet and shouldn’t be treated like a private world that is owned by one person or city. That even more so shows how bad the systems are.

You miss the point I make. This would be fine when those members of the city are “opted into” that city not taken over by some one. Also we have guilds for this and don’t need anything on a city level right now. Not to mention if they did this it would only drive more annexation where possible so it would be in the best interest that they fix the game systems first before introducing this.

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I’m not sure transferring plots to a person just so they have the most prestige to become Viceroy is fair. I am not sure using a “prestige” system that allows a player to spam high prestige blocks to obtain Viceroy is fair. Those can easily be taken advantage of by certain tricks or time investments. I’m not even going into plot count inequity.

There are many systems or ideas that could level the field where that title becomes more fair for everyone.

Plus it makes no sense that 1 person owns the planet… where is the government, the votes, the representation. We only have 50 planets and it seems kind of like a weird decision to put this in a game especially based on the design. I guess it can make sense but not sure it was even needed. Mayor I get, Viceroy doesn’t work or fit into anything in my view.

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Taboo topic is going off rails

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If it is fair, what happens is that not everyone builds by filling in the plot as much as possible to obtain more prestige than others, some people prefer to build, beautiful or copied cities of minecraft and so you do not get so much prestige, you must decide what you want and what else it benefits you, instead of criticizing how others play or decide to play

in the specifications of the game clearly puts pvp and the only pvp that is inside the game is the competition for being the viceroy, absolutely nothing else is competed, quite the opposite, the rest of the game is totally cooperative or solitary, it depends on what you decide do.

So starting from that base, I don’t understand how you decide to buy a game with which you totally disagree.

I’m a really nice person and I like to think that I am a pretty kind person to others and being viceroy has not changed that.

As Biitula being a public planet, Yes it is. This means if it is Unplotted it is fair game to plot.
So I plotted these roads with my plots on Unplotted land… if you had wanted them you should have plotted them…everyone has access to a beacon and plotter!

If you want me to be a villian how about this:No matter what changes you dream up… nothing will change how Biitula has developed…that page in history has passed… in 2025 the roads will still be there. I cannot imagine how many numerous Districts will be added … new roads…etc…Axon/Iconicsburg will still be there…nothing will change.

Is that what you want me to say?

Personally, I welcome neighbors and friends to Biitula…

Yes some of us play without caring about prestige. Many of us also don’t care what people do unless they build that prestige build beside us, or take over our settlement to use our prestige for themselves. There are a few of us that fight those things pretty seriously because we believe that while everyone has a right to build and do what they want, there needs to be better rules and ways to protect people from other members that do stuff to take advantage of people or try to troll people.

If we want the game to grow we need to make sure people stay and have options. Not be force to deal with some build beside them because some person must be the capital or is mad at that user and just wants to troll them.

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If you do not want somebody to plot next to your build then have some plots and create your own buffer. Otherwise as you so eloquently pointed out earlier public planets are public. If you have the plots and want to plot somewhere that is your choice. It is none of your neighbors business… that is the game mechanics as a player it is the reality we live in.

This is about how Viceroy and Capital is obtained. Not about nice people or not. I never said you were not nice in any post.

What I wanted you to say was to have the conversation without bringing up Biitula. My conversation is about a game system not a planet.

On that planet we see that game system play out in people being forced to be part of a city they don’t want, roads blocking off people from expanding, and game play that makes people on that planet feel like that are a “district” of a city that is on the other side of the world.

That is an example of a game play that happens in many places of Boundless. That game play drives people away that don’t like conflict. Yes some stay that do like conflict. Some of us just want to promote conflict free zones.

So back to the original topic we don’t want rented planets where people get advantages over other people because that creates conflict. We have enough strife in the world and don’t need a game that echoes it. That is all I’m trying to promote.

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Xaldafax, this is the Christmas season I really do not feel like boxing with you over all these topics. It does nothing. It is clear that you are rigid in your position and that’s fine. This discussion is going grossly off topic. If you wish to continue this discussion I am willing to do it in voice in Discord. Otherwise Merry Christmas!

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I am a supporter of private worlds, because that way you avoid what you say, near and annoying settlements, that unite without permission, or even empty plots, in the middle of your constructions, it would be the only way to avoid trolls, it would benefit a lot, they would return to play a lot of people, I have friends waiting for private worlds and they will buy the game, as long as they can’t play comfortably and without annoying people, they don’t care, so I understand that you don’t like it, but many others do, I also know people veteran, who want to plan an entire world for themselves, there is so much variety, to decide, I don’t see any difference, the only thing if you want to have a private world you pay for it and that’s it, if not, you can always ask permission to build in a private world its owner and if you do not want, then you calmly let those who want it, get it quietly and enjoy, that after all it is just a game.

Isn’t boxing day on christmas season?

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I’m not a fan of Exo, and I purposefully avoid them because I dont enjoy my fully stealthed character attracting everything hostile. And I also avoid temporary things in games. Exos are temporary. I dont like being unable to get the blocks I want, so I stick with the persistent worlds. I look forward to these player-decided-color permanent-planets for additional colors not yet in the game.

I’m a peaceful minecraft player. Dealing with hostile NPC’s is not enjoyable for me in a building game, not fun for me in any way shape or form.

If I could be fully undetectable, then I’d go to exo’s. But at this time, I only go to exo’s if my friends have already made a cave that I could safely warp to… but even then, surface creeps light up on the radar and it makes me far too anxious.

If any of you think I can learn to get used to game hostiles, please be aware I am over 4 decades old, playing online games since 2000’s, so “getting used to” has already been tried, and over the years, my efforts have not brought me to a point where in-game hostiles dont cause me a great deal of physical pain, adrenaline hurts like a mother trucker and I avoid it as much as possible.

I wish there was an option for players who dont enjoy getting attacked by other entities, but totally get into building and crafting and can enjoy that non-hostile building for decades to come.

I am totally looking forward to these player-made planets, thanks Nonie for showing me this post.

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