Rentable Planets [Taboo Topic?]

Sorry, I disagree with you on virtually every point.

Private planets should have an advantage to the player because they are after all pay money into the game system and not all of that money will be paying for the cost of that planet some of it will actually go to the boundless team helping with their costs. I see no problem with a player who runs a planet having some type of advantage.

Capital and Viceroy titles are going nowhere. You know very much that the developers have this as part of the game and I fully expect that they will expand the benefits of being Viceroy or capital in the future.

As for being Capital being no hard thing to do I fully disagree with you on that as well. In a sense competing for the title is good non murdering PVP. It motivates a lot of people to try to build better and bigger things.

I know you claim that you have no interest in the title so I can understand why you would not want it to be anything of importance because it doesn’t matter to you. I tell you now there’s a lot of people on the various planets but I do care about Viceroy and being the capital. Some make it some don’t but at the end of the they there is nothing wrong with people trying for it.

Like I said the Viceroy and Capital Title should have benefits after all if you dedicate so much of your time building something to become the capital why shouldn’t your hard work and dedication have a benefit? Does it need a benefit? Not necessarily but for you to blanketly say no never ever going to be a benefit is not something that most people will accept

I do not necessarily think players will let go of their existing builds and let them regen. I probably should have been more clear. If they have gleam club then they can essentially play in another universe without having to worry about their builds in the existing universe. Now will this just exacerbate the existing meta where there are some large builds using a large number of plots but no one actually using them for months at a time or longer? probably.

My point was, I feel there is a real possibility for a group of players with a similar playstyle to group up, rent a series of planets and change the rules to fit how they want to play the game. They still get to play with other players, but do not have to be constrained by rules in the current universe. They can make is so if a player is outside a beacon they can be killed by another player, or increase drop rates 300% on all resources, or whatever fits their playstyle.

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This. All but that last little paragraph anyway. A little too spicy for me, but I can understand the perspective.

I do not see why there would be a problem, since if it is a private world, the one who rents it will own the world, not like now that although you are capital, you do not own the world, therefore nothing is perceived, but in the worlds rented if you would own the planet and only collect taxes if there are sales on your planet and for that, you have to give permits to more people to build stores and that is more difficult to happen to someone who plays alone, but to large unions if they would benefit since, citizens prefer big cities

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Bingo! You expressed this very well!

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I wouldn’t expect you to agree because as we have discussed in PM you have a very different play style than I do.

We’ve seen a whole host of issues because of advantages players have. Some of them cause a lot of strife in the community. I don’t like systems where people get advantage over others especially when we have people that take that advantage and do things to harm others for their own good.

It will give expand when the toxic nature and issues it caused are fixed. That is the only way for the good of the game.

Additionally right now the Capital model isn’t actually done on the person’s actual efforts. People can steal another person’s prestige with settlement annexation for their own uses.

Unfortunately the model is not really a well designed one because a person just has to spam plots and high prestige blocks to win. It doesn’t take skill really to get that - just time (or for those taking beacon resources - less time). Competition systems are usually more rewarding when a person has to more meaningful tasks to win.

I never said it was wrong. All I am is critical of people that build roads/or plot everywhere to force annexation or use other tactics to try to make that goal. Or those that have the incessant need to be the “god of the planet” for their own ego. Game systems like that usually don’t help grow the game in a good way toward moderate and casual people. We need systems that promote good stuff not stuff with a toxic basis or design.

You get the benefit - You have a ranking list and you are on top. That is more than enough.

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Yup I believe that will definitely happen. The existing Universe with just become more toxic if the existing game conflict meta stays because people “won’t leave.”

But on a good side - maybe finally having less people in the Universe will allow the Devs to fix some of that conflict meta because finally there will be less complaints on the change. We could finally get opt-out, revamped prestige, footfall, etc. So many things that can be fixed in the game for the benefit of all because those that are taking advantages of the system finally have other options.

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I can see the logic but think it would have to be an all or nothing. Either it is turned on everywhere or not turned on. Giving a rented planet that option just doesn’t make sense to me until I actually see what it means to “own the planet.” Meaning if you can kick all people off so you stay Viceroy then it is like a form of cheating in my view to get the Taxes. Until we see it play out it is hard to say what will happen.

I just won’t agree for taxes in any way as long as it is linked to prestige/viceroy and systems that can be so easily beat.

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That’s why we need private worlds.

I don’t want a game where everything is handed to you for free.

Most games always require some effort from you to get items.

I don’t think my point was understood or maybe I don’t get what you mean.

I’m not for free stuff like that. I just want a better Oort delivery model. Private planets might be good to let those people that want “an easy button” to go play somewhere else as long as it doesn’t let them bring stuff to the existing universe.

Personally I think an option to let all people connect private/public/creative or whatever planets to our existing Universe is the best thing for the game. Hopefully something like that will happen. As long as people cannot bring stuff over from those “free for all” worlds to the normal Universe things are fine. But us having access from this Universe to all builds just opens up so much creativity and player options that it would be a great win for the game. Imagine people visiting you no matter what type of planet you have.

I’d just want and hope people do release some of the public universe land at that point for “new people”

I think you only think of yourself and not the community, since this game has come to light, there have always been people with more capacity and benefits than others, especially PC people compared to PS4, until recently there was only deluxe on PC and I have not seen you criticize that great difference, I imagine you are from PC and you do not care, until a month ago I could not make golden fists, but PC people who had deluxe if I could, seems a big difference to In this regard, to earn money and step on if you sell gold fists, compared to those of ps4 that we have not been able to make so far, private worlds are only for those who pay them monthly with real money, they are economic losses, only to obtain sales taxes and absolutely nothing else, I think it is not a big difference, with respect to those who do not rent worlds, there will always be differences, it depends on the perspective you look at, but I don’t think there is as much difference as the one What do you propose, in addition to this one of the private worlds and I got it Taxes, it was known since the game came out, only that the update has not yet arrived, I do not understand why now complaints and problems appear, before buying a game, I am informed From what you have and what will come and a year and a half ago all this was already known, everything is on the official website of the game very well explained.

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excuse me, I have a bad application for translation and some phrases are repeated

Exactly…we ALL have a different play style… your play style is not any more GOOD for the game than is mn or anyone else’s… THIS is a point I wish you would truly understand.

As for the “Advantages”… life is not always fair…this is not some fantasy socialist utopia where we are all equal and gain the same as everyone else. IF you Dedicate the required time and effort to carve an advantage that someone who does not put forth that effort well THAT is Life… If you want the same advantage then WORK for it, if not well then thats a choice with consequences. Neither person is bad or better than the other…but one just chooses a different harder path with possibly way better rewards.

As for the Viceroy thing being toxic, that is your opinion…one which I disagree with…if you do not want to be Viceroy then why care who is the Viceroy?

Is it easy? Well I suppose if you are not the Viceroy it could seem that way…but it is not as easy as you say… you have to be excellent at planning, resource collecting, etc…along with a myriad of other things… so yeah it is NOT as easy as you seem to feel it is.

As for roads etc…thats all part of the planning purpose. The roads on Biitula have many purposes… connections to the many Districts being one of them and also to allow easy travel all around Biitula. It may surprise you to hear but I get plenty of private messages thanking me for the availability of the roads…

As for the God of Biitula? Yep, there is one…and the God of Biitula would be Orrian, not me… I am just the Viceroy…

As for Viceroy benefit…Ill bet you a soda at Walt Disney World that eventually the Devs will add something to uniquely benefit the capitals… and rather than just benefiting the Viceroy did you ever consider it would benefit the ENTIRE City’s residents somehow? Just wait an see…

Anyways…Love you like a Brother, and I am sorry we keep disagreeing on these types of things…but we ALL have different play styles…and that is a Good thing…

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I followed your message just fine…and agree with what you are trying to say

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I agree, I could be a billionaire in the game, like many others who dedicate all their time and effort, to sell crafts, but I chose the construction, each one is for different reasons in the game and that pleases, since there is variety

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Well first off that is a pretty wrong view of me. Anyone that really reads my posts sees that I do think of others especially with my posts on things like Settlement Opt-Out and a few of the initiatives I pushed for. It does appear you are using a translator so I can understand that you might get some of the wrong meaning or context from some of my posts.

I do agree that I don’t push many PS4 objectives because I don’t own the game on it. But, I do support fair access across the board. Unfortunately most people don’t understand that the reason thinks like the Dev console didn’t exist on PS4 isn’t because of the Devs but instead because of Sony. So I can only support PS4 “equality” where it makes sense and where people bring up the issues in a way I can understand. I have no issue with picking up the PS4 pain points but I need help understanding the concerns first.

I couldn’t make Golden Fists either until recently.

Yes it was proposed but the last thing I heard was it wasn’t happening because of the problems and how people played the game with prestige and settlements. The way people obtained Viceroy and Capital wasn’t fair to every player so the Tax reward wasn’t going to be obtained. When the Devs have a better model they might release it but until then many people will be against it because it is not fair to everyone. That is all I was saying and supporting.

How the heck do you say it’s not fair to everybody? Everybody knows the rules everybody knows how it’s played everybody knows what you need to do? There’s not just one way to get there! Viceroy rules are the same for every player. So saying it’s not fair is just completely false

Some of the information you want has already been posted in a previous thread:

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I think you fail to understand what I do understand and am promoting. It isn’t that MY play style is good for the game. It is that the play style I support is fair and equal and built on a game model that doesn’t force conflict or allow people to make choices that hurt other players. Usually game models build like this do much better than game models that are predatory or conflict based especially when people are looking for those type of games.

Some people here prefer game modes that allow them to take advantage of others. The best example is the Capital of a planet that wasn’t actually earned and was a result of a bad settlement design. We all know that example. People being forced to be a part of a city that they don’t want to be a part of. Having a mayor or planet owner that they don’t agree with. How does that help the game? It just drives people away.

Oh I agree with that but many game systems in Boundless don’t work on that level. Settlements are one of the best examples. People have stuff they didn’t actually WORK for.

I would only care when that Viceroy was doing things on the planet to take advantage of people or getting it as a result of not their efforts or me having to see their name on some sign every 5 seconds as I travelled the world and crossed settlements.

My roads comment wasn’t about YOUR roads. It gets pretty old to constantly see comments about Biitula and Axon and stuff where they make no sense to be brought up. But since you brought it up, Biitula is a public planet and shouldn’t be treated like a private world that is owned by one person or city. That even more so shows how bad the systems are.

You miss the point I make. This would be fine when those members of the city are “opted into” that city not taken over by some one. Also we have guilds for this and don’t need anything on a city level right now. Not to mention if they did this it would only drive more annexation where possible so it would be in the best interest that they fix the game systems first before introducing this.

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I’m not sure transferring plots to a person just so they have the most prestige to become Viceroy is fair. I am not sure using a “prestige” system that allows a player to spam high prestige blocks to obtain Viceroy is fair. Those can easily be taken advantage of by certain tricks or time investments. I’m not even going into plot count inequity.

There are many systems or ideas that could level the field where that title becomes more fair for everyone.

Plus it makes no sense that 1 person owns the planet… where is the government, the votes, the representation. We only have 50 planets and it seems kind of like a weird decision to put this in a game especially based on the design. I guess it can make sense but not sure it was even needed. Mayor I get, Viceroy doesn’t work or fit into anything in my view.

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