Sovereign and Creative Worlds now live!

I just noticed that when I look at the portal connected to my Sovereign, it shows the time on the Rental remaining as well as the usual time on the portal that’s remaining.

That’s a really nice, handy little touch right there! :smiley: :+1:

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You see after a month how many sovereign are up… As i see many People now just using many lower cost ones To open more colors it just could be there just handful of actual unique renters

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My point there was To show how it doesnt make any sense To have 100slot guild capability and Then have a max 40slot rentable planet.

I personally really like seeing many players… Building together etc.

Sure many of those 100 guild slots are alts and what not but still i think kinda valid point Im making.

But do all those 100 players always play at the same time every time?
I doubt we have reached that at this point. But maybe in the near future it could actually happen.

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I am not saying you do not have a valid point. But my question is if a planet that could hold 100 players would cost $100 USD per month would players pay for it? Maybe the developers came up with planets and player counts they though were affordable for players and they figured no one would pay what it would cost for a planet that could hold more players.

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Is there a way for my kids to join me on these local worlds?

Ye i didnt meant To sound like that you missed the point.
But To answer your question… Maybe handful of players.

I’d assume If you have a guild that size others would help pitch in and it wouldn’t be just 1 person paying the full 100. Besides, does it cost to have the option available? I thought the server itself costed money once it was online. I dont assume it would passively cost the devs money to have an option for more players.

Besides, the perm world’s now have a max capacity of like, 80 people? Or something like that? I’m surprised they didn’t at least have that capacity as an option for people.

I will probably be setting up a different world next month, seeing as 2 of the biomes were not as pictured or expected.
Jungle gleam biome had a picture like the gleam fields on Kada I, but ended up more rock than gleam formations.
Ancient Temples biome. I was really excited about this one, as the picture looked like giant stone pyramids in a desert. All of mine are in deep water. And once you go below the surface, they’re nothing but deep treacherous open caves that you can easily fall to your death in.

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Based on a conversation over a year ago the number of player instances a planet supports (simultaneous players) does affect the cost of the server . The more players, the more the planet costs. Could this have changed? Sure, but probably it did not based on what we are seeing.

Many server based games do charge that amount and in most cases the guilds run a donation weekend and usually pool the money to get a years worth of server time. If you had 100actual people that put in 15$ each over the course of a year you’ve got funds to get 15 months of server time.

Not everyone likes that sort of guild system though and I’m not sure how boundless would handle it.

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Obviously everything is speculation…
I have no clue what the server cost To run… What kinda server there are availsble For this kinda game… I would imagine its Pretty limited

Alright, I opened my game and was in the Sanctum. Been combing the menus and can’t find out how to run “local mode”. Any assistance would be nice. Also, I don’t care about being able to reach the rest of the worlds from my own creative planet. I just want myself and my kids to be able to build to our heart’s content without having to worry about them getting in other people’s ways or having weird/bad interactions with other online players. Thanks for informing me.

Maybe this will help

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You access it via the debug menu

debug

server

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The price doubles for double the size of the planet and double the amount of players allowed.

So should adding 10 player capacity cost an extra $10 or perhaps less?

Maybe $5?

Then a 100 slot 6km would be $70, a 100 slot 4.5km would be $60…

If that is enough to cover the cost of more players than that would be better

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Sorry I think I need to clarify what I meant. I know having more players will up the cost of the server. But what I meant is that having the OPTION of allowing people to buy larger servers wouldn’t passively cost the devs money. For example, why couldn’t they have their current server options and then an even larger one that has the normal player population size of about 80 concurrent players for say 80 dollars? Would having that extra option have costed them more money?

Before we had any info, I was expecting to see 20 slot worlds as the minimum for €/$15.99. That was with considering the costs on servers for different types of games.

So, based on that, I personally think an extra €5 or €6 would be a fair price to bring it from 10 to 20 slots.

I’d pay extra for the 80 slot standard that perms have :woman_shrugging:

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Thank you very much!

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