Spawn Rates and Composition

OK so here’s some stuff.

I want to clarify, since you used the word “node” earlier and I glossed over it with a comment about spawning locations and chunks. So technically, my earlier comment is incorrect. I’ll clarify.

If you use the term “node” to refer to a single resource (mineral/plant/boulder/etc…) associated with a given block, then yes, individual nodes will move over time.

The node will be replaced with a new node, in the same chunk. However it may be a different type of resource. So they move, but not “around the planet” or anything. It’s a very localized (2 plot X 2 plot) area.

I’m struggling to find a link to the dev explanation of this next part. I’ll keep digging but for to move the thread along, here’s a write-up I did on this a few months ago:

@Redlotus :

96 Hours should be plenty - they were doing 85 hours on Serp, and it was the only diamond planet at the time. Super busy and super mined out.

Still kicking around - I’d like to find the actual dev explanation for that spawning system.

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