Disclaimer: This isn’t intended as a guide, or do I suggest it is the best way to forge, there seemed to be some interest in another post of my rift forging process so I thought I would show my steps.
I will be aiming for devastating damage and both Longevity boons (heavy duty and fly fast)
Attempt 1
round 1
targeting devastating damage first, effect boon
round 2
Effect gum again, to make it more likely to get an effect boon
round 3
This text will be hidden
round 4
Bust, didn’t get devastating damage, deconstruct for chance of getting mats back
round 5
All mats returned
Mats used up: 2 deconstruction resin 3
Attempt 2
Repeat first 3 rounds
round 4
Missed, repeat round 3
round 5
Bust
round 6
All mats returned
4 deconstruction resin 3 used
Attempt 3
Repeat first 4 rounds
round 5
Bust
round 6
This text will be hidden
6 deconstruction resin used
Attempt 4
Repeat first 4 rounds
round 5
Success! Devastating damage achieved, and a nice little initial boost
Vigour catalyst used to clear board
round 6
As I have now got the boon with the biggest fail chance, and i am targeting both Longevity boons, I will set up for multiple rounds of corruption boon.
First 2 rounds of invigoration paste for vigour boost
round 7
round 8
Now 2 rounds of Longevity gum
round 9
round 10
Protection paste to reduce stability cost
round 11
Fate paste to reduce rng
round 12
Corrupted boon until both longevity boons are achieved
round 13
round 14
Uh oh, second longevity boon (heavy duty) missed and critically lucky got instead.
Decision time, do I now scrap and try again, or go with what I’ve got, as it’s actually not a bad set up?
Let’s go with it.
Vigour catalyst to wipe board and add some vigour
Now that I have a full board of boons, let’s pause to count up mats used so far:
6x deco 3
4x effect gum
4x longevity gum
4x vigour catalyst 2
4x invigoration paste 2
2x protection paste 2
2x fate paste 2
8x corrupted boon
round 15
The defect bar is getting a little high for my liking, and I’ve got a bit of vigour to spare, so use defect reversal 2
round 16
I want to target damage, so 2 rounds of effect gum
round 17
round 18
2 rounds of protection, 1 of fate
round 19
round 20
round 21
Keep going with corrupted until I’m happy with damage, or something else happens
round 22
round 23
round 24
Now at level 6 damage, which is good and I want to se if I can spread the boon points a bit, so I’m gonna clear the board
I also hit a defect, but not enough pints to activate
round 25
Let’s reduce the defect points
round 26
Now let’s just see how high I can get the boons, slight error here, I intended to use protection first, not fate.
round 27
round 28
round 29
round 30
round 31
round 32
round 33
Hit another defect here, but not enough points to activate
round 34
Defect points getting high, let’s reduce
round 35
round 36
At this point I have level 8 damage, level 5 distance and level 3 critical chance.
I could squeeze another corrupt boon, but the chances of hitting a defect and activating one is relatively high at this late stage, so I think I will finish these here.
round 37
This is the final result.
I’ll count up the mats used
6x deconstruction resin 3
4x longevity gum
8x effect gum
6x defect reversal catalyst
10x protection paste 2
8x fate paste 2
22x corrupted boon 2
6x vigour catalyst 2
6x invigoration paste 2
2x setting resin
Remember this is for 2 slings, so half the amounts for a single. And includes any wasted mats from failed attempts (if you spot any mistakes in my counting, just let me know)
I have no idea if this a lot of mats or a little, and don’t know what the average costs would be.
And questions, comments, advice, constructive criticism would be well received!