We have a fix for this which should be in the next update, but the button itself should work.
Weâve never seen that before. We have encountered a possibly similar issue on a Mac where lowering the Terrain Detail introduces fog in the Sanctum. Presumably you have already increased this setting, which made no difference?
Is the amount of fuel in your beacon similar to what was experienced by @Clexarews?
If it is, then whatâs happening is that if the beacon is nearly full, then it wonât be possible to add any more fuel to it for a while, although the message stating that there are âno consumable fuel itemsâ is confusing, so the message could definitely be improved.
It looks like the Skills menu can be accessed earlier than expected, so weâll make a note of this.
When you mentioned more than objective referencing the Universe menu, what are those objectives?
Do you have a screenshot and / or video to demonstrate this?
I try to get one later today.
is this a skill? you can see them on the compas (i cannot) and you can also see their health bar (i cannot) i think we need tutorial updates?? or is this a bug
EDIT @brook-monroe sorry i did not see your post - what skill is this please? thank you
Are you having issues with just that Cuttletrunk in the screenshot?
Building is not rewarded with experience, or maybe I missed something, and it shouldnât be rewarded.
Yes, it works. Iâm already flipped my two portals.
You do get XP when building, albeit very slowly.
xp bar is not displayed when building hence it looks like there is no progress
As for killing problem it was the same with a spitter. However it all came back to normal later so maybe it was same problem that ends up with errors 8 and 25.
it was an assumption - I tested; checked my xp value in skill GUI, then placed 6 blocks of stone: nothing happened - my xp is still the same;
breaking a block is worth 4 xp - I expected kinda same for building and if less then still an integer of at least 1 which would give 6xp for the 6 blocks I placed
EDIT: chiseling works - 1xp per hit
Slingbow shooting (i tested it with diamond one) can destroy blocks, in this case the block itself simply disappear and does not drop like during normal mining.
I noticed that with iron. Although you need a few shots to break a block. I thought it could be a feature and not a bug. But who knows?
Okay, we had another look at it and thereâs definitely a problem, so weâll log a bug.
Thanks for reporting this, weâve reproduced this on our end, so weâll log a bug.