Point taken, but I did some exploring and it feels like there are far fewer resources in general in caves, and possibly more on the surface, like on the sides of mountains.
I still am yet to find anything other than basic metals in the caves of Vulpto
Looks like itâs not currently possible to pin feats (rt-click doesnât work for this).
Yes, if I navigate manually to the completed objectives, everything is display correctly.
You still see the axe on screen, it shows the hammer being selected in the ui AND it takes ages for the axe to cut down the tree.
Yeah I did send the crash dump. Also I think it was related to the meteors s I got close to them the game crashed. sevral times
when it come to the starving I think the UI text size needs to be bigger for more important message like the DMG and debuffs that are right now smaller than the healing text size. I think itâs better if it was the reverse as I know, when and how much I heal but I donât know when I take DMG or how much of it. To make it more visible, it will help to make the text for dmg and debuffs bigger. then i will know when something happens to me. maybe placed the text in closer to the players Peripheral vision, that will help especially when you use bigger screen like me.
Iâm on lvl 50+ anything, but 40k Xp on Level 50 are 20% of your Level, each time you die⌠and man i die a lot now⌠Most of Starvation, and loosing 2 Days worth of Progress, cause you donât have enough steaks to live your Bougeoiristik Life of Starving after half a day⌠Meh, you Guys have a Sadistic Sense for Dying Mali xD
infinite light from light cube just shake once and move hand to a empty slot
Also switching items dont register aat times useing alt+middlemose scroll
Cant log in. Been stuck at this screen when trying to load the game for a day now. rebooted machine and updated steam. still cant get in.
I have passed your comments onto the person in change of this. Iâm not sure if there are plans to update this on the testing branch quickly, as it would require some migration, but weâll try and make sure this isnât a problem on the live game.
Some feats, or all feats? @Kirinvar couldnât pin any of the General feats, but can pin Timed feats as explained in post #18.
In reply to your previous post, I have tried it with new and existing characters, where I still have not been able to reproduce it. But you have provided screenshots showing the issue occurring, which is good enough for visual proof.
Okay, I have managed to reproduce eventually, I guess thereâs a certain knack to it, as I canât do it every time. Itâs been added to the database.
Thanks, we take a look at it.
Iâve passed your comments onto the relevant person.
I checked this for you and can confirm that itâs currently working as expected if youâre losing 20% of XP. If you like, you can read up on @jamesâ response to this by going to the Testing 194 release notes forum topic. His comments can be found at post #215 over there.
I think thatâs likely related to the issue reported by @Takritimous in post #41.
Seems okay for me so far. How often are you seeing this and have you made any changes to your keyboard and mouse settings?
Is it still happening? If so, please share a game log just after you see this message in game. Also, is this the first time youâve tried logging into the testing version after it was updated?
Thanks, hopefully there is no issue and Iâm just unlucky
VDragon Here is the log
I logged in with my crafter and was waiting on some forge blocks to craft to try them out and decided to change chars over to my miner and got that error ever since
Small typo: âOne of your beaconâs has expiredâ should be âOne of your beacons has expiredâ
I have not made any changes and it seems to be connected to the light problem, and when items break in a smart stack it does not continue the stack. I think itâs all connected somehow
Shop stands show the wrong amount spent after using, but it takes the right amount of C for each purchase. Screenshots are in order:
When building, at least when i was laying stones, if i have smart stacked items in hand i have to switch to another item and then back to the stones for another stack of 100 to be in my hand.
Thanks for the log, a bug has been added to the database for someone to look into.
Oh Phil, I was kind of hoping a screenshot would be included. Luckily, one of my characters had an expired beacon, so I was able to check it straight away and add it to the bug database.
Not sure if the light issue has anything to do with it, but we do have a fix for that.
This was reported in the previous testing release, but thereâs no fix for this yet.
Oh, no images shown here without the need to click on them?
Regardless, thanks for the report. Iâve added to the issue to the bug database.
Heh, sorry - Iâm never quick enough with Print Screen for this kind of thing. Iâve noticed an issue with switching between items that shows a change in whatâs in your hand, but still acts like the last thing that was in your hand - desperately trying to repro it to prove it, but itâs intermittent.
eg, hit dirt with shovel, then switch to hammer; hit rock, but itâs still acting like a shovel. Switch back, then forward again and it corrects it. Will upload a screenshot if I can repro it and get a pic in time
Are those from the update we just pushed (0.21.1.3) ? It should have been fixed in that.
No, it was before the patch.
The early objectives âIf you build it, they will comeâ (In last screenshot above.)feels a little unbalanced.
The first 2 part are easy to do (torches and doors), the third, storage block, need glue which need spark to make.
Maybe let the storage part be a own objective on higher level.