I’m copying in some thoughts from another thread here:
I just can’t imagine handling real bulk the way this is shaping up. This looks great for iron hammer miners, lower/mid level players maybe. People that are scraping by or tightly limit their activities to their personal needs.
I’m not saying that’s bad, necessarily. It just doesn’t look very great for people that are making high turnover and have been eager to turn some of that waste into coin. I’m open minded and of course I’ll have (at least) one but it looks like anyone waiting eagerly to make use of all that AoE waste still has a bit of a puzzle here.
It all depends on the prices that hit live. But in a whole coin economy something that earns less than a thousandth of a coin is still not worth any trouble.
If coin output balanced to account for AoE mass waste but machine capacity and the trouble of using it make it useful mostly to low volume players, it will be a sour note across the board.
This is going to be an interesting balancing feat.
It seems some people are interested in a place to dump refined rocks and other crafted items as well. I hadn’t even considered that TBH so I’m still taking this all in.
Let’s say you have inventory and you’re making it back with 16 SS of rock. How far do you mine? Are you going to walk it back every time you’re full?
Goodbye persist and megas. For 16c?
Maybe you want to teleport? (EDIT:100c with free home). For 16c?
How many of these are you going to craft for every planet? You use AoE right? 50 - 70 SS per hammer?
Then if I walk by a machine that is, say, 50% worn out and just reflexively hit it with my topaz spanner, have I gone negative?
There’s a lot to think about here.
The question about “every planet” was directed at another conversation but the rest of this is still, I think, valid.