Testing 224: Farming!

Sorry was away and just finished dinner. Do you also have water on the side as well as on top?

I can log in and I am on Havran I also. I can show you what I did. I did get help from @Stretchious.

1 Like

Im confused. No improved or farmable oortfuel?

2 Likes

What are your cords?

You can see Stretchious’ place across the lake from mine and my cords are 901N 1,740E Havran I

1 Like

Incidentally you can also look them up on the wiki if you don;t have access to testing.

I am impressed someone updated the wiki for the test stuff already.

Wikie%20Screenshot%202019-06-18

I tried it.
Didn’t work.
I had oryza planted dry next to it and it ticked but the ones in V shaped ditch with water in it didn’t.

I realised I chiselled V ditch in the existing water source blocks and…

So the ditch needs to be flooded by flowing water from water placed nearby.

Is there also something wrong with the starberry crop? It doesn’t get the “sown in” bonus, but it’s triggered when you add another foliage to the range, that in turn eats up an air block so there’s no way to get the optimal setting for them. I’d actually like it if there were more tradeoffs like this, but it looks like a bug.

Or am I understanding the condition type 2 incorrectly?

image

1 Like

And it ticked when you done it this way?

Haven’t done that yet.

I have plenty just flooded over and growing.
This v shape i need to redo and test.

OK, thanks for trying it out

Would probably work, but not optimal,
You still need to have a second foliage within the area. so have always groups of two seeds nearby and two moulds

Also we found that having second layer has to be 2 blocks above, as the hanging berries also act as a “block” and take up the air space. So you can have layer 1 one block above and layer 2 three blocks above ground (one block high space between is fine). So theoretically you can have 4 layers per plot.

So thinking to be "effective you need to use the “support blocks” as smart a s possible.
These are patterns we came to independently with @Stretchious
tweaking these patterns you may come to a bit better space efficiency, but not much.

But still this can be somehow changed, so dont build huge farms yet :wink:

image

There must be second foliage, and so you cant get to 22 air.

Seems to be a bug, the sown in bonus doesn’t trigger.

got the right seed for the right foliage ?

Look above, single starberry on a waxy foliage, should be the correct one? It’s clearly getting only the 22x empty air bonus, but not the sown in bonus.

Seems you get the 20% adding the second foliage which is not mentioned.
I dont know where you get this table, but reality is different :slight_smile:

Also the seed description says I think that it likes to be sawn near Foliage

It’s the raw game config data. It’s probably related to the inorganic rock bug I replied to there

image

The config says that the rock penalty should only apply when sown in rocks, but in-game it currently acts like it’s a “near” condition. Let’s just wait for a dev confirmation whether the foliage is a bug or not.

edit: now that I think of it, it’s the same exact bug… Sown on acting as a near condition for the foliage too… I’m stupid.

1 Like