Hiya all!
So the first task of 2017 after coming back from Christmas was to immerse myself into doing the Grappling Animations for the new release we’ve sent out of late. I hope you all find this a nice improvement - which (I can now tell you) will soon get better with new VFX from Dom and Michael showcased internally today!
I am now motoring on with the Hunter again (whom I love!) and I can show you all a few more animations in progress with the animation set done with this creature feature.
Directional Walking
At the top of this post, I last shared the animation of the basic hunter traversal ‘Walk Forwards’. Now we have the full set going Left, Right and of course Backwards.
Walk Left:
Walk Right:
Walk Backwards:
Ethereal State
The other traversal state you’ll find the hunter in, is Ethereal where he fly’s in and ghosts out of the sandbox. In a dark cave while mining…maybe turn up the volume to hear if any of these guys are within the vicinity - he could otherwise take you a little by surprise!
Ethereal Flying Idle:
Here we have a 3 part animation allowing him smooth transition from his Hunting Idle to Ethereal Flying Idle.
Fly Into:
Fly Out:
… sooooooo
once pieced together - it’ll hopefully look a little like this once integrated.
Have an awesome weekend guys.