If i wrote something and I didn’t want to risk other people using it, then I would not release it to the public, Or I world release a degraded version of the work that I don’t mind other people usung,. because I understand that people might want to use or remix what I wrote because they like it so much, and as long as they are not reselling what I wrote then I don’t see it as a problem.
Most of this bull████ wouldn’t be a problem if it weren’t for the music and movie industry being rich greedy control freaks, So yes I will blame the industry as long as they insist on trying to DRM music and trying to destroy youtubers, remixers and streamers for having music in their videos.
The music industry were the main people pushing for Article 13 to be released. You should expect this kind of stuff from them. You know how Youtube favors companies. I doubt we could change this in the future but maybe Wonderstruck could do something about it.
I noticed several more with new copyright issues, yesterday. They all had the in-game Boundless sound on. All claimed by UMG. It takes too long to replace it via YT, so I just deleted the videos. Not going to worry about it or mess with it anymore.
What a responsible dev would do is to replace the offending tracks with something that doesn’t get claimed. Either commission new tracks from artist who then won’t claim it or use various creative commons music that fits the mood of the game.
I’ll keep making them, because my channel isn’t monetized anyway and there’s a lack of YT content for the game (i WonDeR wHy???) but yeah, replacing the offending tracks is something the devs should seriously consider doing if the game is to get the popularity it deserves.
And if they decide to replace it, I really hope it’s under a “work for hire” agreement with all copyright being transferred to Wonderstruck so this won’t happen again.
Earlier info from this topic and others:
All the sounds in the game are correctly licensed, and the music was composed specifically for Boundless.
The artist isn’t the one issuing claims either.
The problem is with the company issuing claims, as James has said before these companies don’t own the IP, they shouldn’t be claiming.
In the past disputing the claims has worked for most people.
Frankly, I don’t care about why that is. If it can be used, it shouldn’t be in the Content ID system in the first place. Deutsche Grammophon (DG) seems to be the main culprit here and they should be dealt with.
As for disputing the claims, right now my videos are “just” claimed. I don’t want to have a strike on my channel as well.
I think an issue is that almost anybody can make claims like this on YouTube. These kinds of people are known on some YouTube community circles as “copyright trolls” and such like, due to the fact that very often they don’t actually have any right to the content they’re supposedly claiming, sometimes even public domain footage or images…
From my understanding, the claimants are also who get to decide whether a dispute is accepted or not, so in many cases these trolls just outright refuse to agree with any disputes, since there’s no real consequences to them for doing so.
The claims seem to be legit though, for once. Also UMG is not really the true culprit here, it’s Deutsche Grammophon (DG), which UMG claims the videos on behalf of. I think DG needs to be served with C&D from Monumental to make those claims go away and if that won’t work, a court case needs to be done.
So yeah, that’s probably also why Deutsche Grammophon put it into youtube’s content ID system.
Having a webpage to a statement of Peter that it’s free to use for Boundless gameplay footage might offer a solution for reoccurring cases since the automated system will continue to flag videos which contain the soundtrack.