Universal Forge Ingredient Apocalypse

I am a backer, and have participated in a few test weekends. Its quality. I don’t think the tech is there yet, but they are working on it… kinda like Star Citizen.

But, building and flying your own ship in Dual Universe is VERY rewarding. and very frustrating at first. but once you get thrusters all set, and placed correctly, and get off the ground and into space for the first time… its great feeling!

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On topic… this is the second time I have heard of a need for forge ingredient shop… I’ll try and fill the void, just gotta set some prices

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If people undercut me with something that I sell, besides forged goods, I buy them out over and over again. I think I actually managed to make several people quit selling pies :joy:

One was selling all sorts of pies for 50c when they were way higher normally than they are now, she did it because she wanted to help people, uh huh, you helped a lot of people indeed but not the shop keepers who sold pies, haha, silly stuff. Ah well, I just kept ordering 1000’s of pies and resold them :smiley:

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I agree… sadly there was one shop I put out of business…

It was a long time ago…BUT they chose to be a wholesaler. They got the price they wanted, though.

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Wow, i’m sick for 2 weeks and the forging market nearly collapses!

No need to panic folks, i’m feeling a lot better and should be back to stocking my stores within days!

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This is all well and good, but people CAN’T stop buying :slight_smile:
Take oort as an example. I don’t (well, once a month at best these days) hunt. I find it incredibly tedious. But i do need to fuel my portals. If i offer people 180c each, my post will be drowned by the 100 others looking for the same price. I need oort now, as my portals are closing. So i offer 190, to get people’s attention.

For oort, it’s just simply not an option not to buy it.

Same can be said for hopper cores and eyes. If you run out, and you run a forging store, you NEED to buy new ones. And since “farming” hopper cores really isn’t a thing, you need to either buy it from shops/players or set up request baskets. You simple cannot forge without hopper cores. Again, not buying is not an option.

As much as it frustrates myself too, for in-demand items (like oort and hopper cores), the market is a seller’s market. The issues are not the sellers. They are merely making the money they deserve, as the items they’re selling are clearly in demand and people are clearly willing to pay high prices for what they’re selling.

The issue is simple. Supply. Supply is not enough. As soon as supply catches up with demand, you’ll see prices drop again. But with less and less people hunting, and more people mining/reaching end-game, demand is only going up.

Strongly disagree. I would be selling most of my gums at almost 50% loss if i were to price them at 5c.

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Glad you’re feeling better @Sujimichi88 that’s more important than all the rest :slight_smile:

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I’ve been playing for about 3 weeks now, so I am one of those new players.

Since I started I’ve been paying average 10-12k for speed tools, at first it felt expensive and I am somehow ok with this price right now, but still feeling that is not completely cheap.

My main income has been beans. I’ve been selling to baskets spicys for 60 and bitters at 135-150. At that price I will keep farming them, but when the price drops to 30-40 for a spicy, I stop farming because it’s not worth my time when I can go to exos to farm goo, petrol, inorganics or other things and earn 5x what I get farming beans in one hour.

And it’s not that I like to stockpile money, I have between 150k-200k splitted between my chars because I tend to buy all I need from shops instead of farming and crafting it myself so I feel I am contributing to the economy.

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I very much doubt the entire game’s population of forgers are holding out for me to return. In my… 8-9 months of having my shop, i’ve only ever taken 2 “extended breaks”. The first one because of my partners terminal cancer (slightly higher priority than my shop, sorry), the second one due to my own personal health. Neither of these breaks have taken too long and have hardly impacted my shop’s business, other than just being sold out for a week.

If you think me being sold out for a week, twice, somehow is responsible for the raising of the prices in this game, i would suggest you take some night-classes on economics.

I actually didn’t have request baskets for the longest time. Only when supply became so dire (roughly 2 months ago) that i couldn’t even find stuff for sale anymore, i introduces request baskets. At that point, the going rate for the buggers was already 1k+.

This means that for the longest time of my shop, i did ALL my shopping manually. ALL of it. Literally spent hours a day shopping, finding the best deals, getting a good feel for the market. When i started, my max buy price for cores was 500. This held up for a few months, when suddenly i couldn’t find any for that price anymore and had to increase my buyprice (and thus my ingredients price). This rise in price didn’t stop for ages, until last i checked my buyprice was 1200 or so. I’ve raised my prices many times, but even at a literal 100% profit margin, these things still fly off my shelves.

That means it is 100% a supply issue. Because people could literally sell their cores for double the price and people would STILL buy them out. It’s the exact same with pastes. It is incredibly hard to find beans for sale. The ones that i do find, i either buy or they’re gone within minutes. I’ve sold pastes with about a 50% markup for a while and i can make a dozen SS, but they’ll be gone within a day.

Again, this means there’s a supply issue. People are willing to pay 50% markup over an already expensive item, purely because they can’t find the ingredients themselves.

Yes, there are hunts. I’m sure there’s many people hunting. Portals need to be fueled, so hunts will continue. It’s not so much a lack of hunts. It’s a lack of huntERS.

There are less and less hunters, compared to the amount of people in end-game who need high-end tools. More people needing tools, means more people needing/buying ingredients. When those are not available, prices rise as the cheaper ones get bought out quickly. It’s a snowball effect.

I could (and have) buy a ss of cores today, craft them into vig2 and sell them all in a day. And that’s just my shop. There’s other shops, and loads of people who forge that don’t use my shop. You can’t hunt enough at the moment, to keep up with that demand.

I very much resent your (clearly pointed at me) post. Don’t talk about things you clearly have no clue about. I have never, and will never be able to keep up with demand for certain items. And that’s fine. It leaves room for competition in the market. I have not gotten burnt out. Real life happened (that thing outside the game). I’ll be back this week.

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With a working, universe wide, trading post

The current situation isn’t working. Yeah, nice that “some shop” has 200 of what I need, I’m still not going to walk 2000m on Lamblis from the TNT hub to the shop. And if buying stuff is painful (which it is!) I’m not going to sell what I have.

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And this too. The minter pays enough to buy what I need, which frees me from doing anything useful. :slight_smile:

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It’s them beans, man…

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I play the game like this too. Living off the economy is pretty easy when all you do is sell everything you have and just buy what you need or use the most. I’m averaging around 60k to 100k a day in profits then turning around and buying stuff I want to have for later.

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This is part of the problem. If everyone does this, everyone has more and more coin and less people have items to sell. People go for the quick and easy chrysominter coin and then complain that they can’t buy things people don’t enjoy gathering. Hence why beans keep going up in price.

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I have supplies what is needed?

Ultimately the real issue is a dependence that has been created for forged tools. It seems that no one is willing to do anything without a forged too in hand, even if that is just a forged grapple. On top of that are the repeated recommendations on what pie or brew to use with your forged tool to maximize efficiency. Can’t blame players when the developers have made an aoe forged tool at least 900% better than an unforced tool.

Bring back the unforced aoe tools from EA and I think you will see the forged tools become more of a specialty item for use on exo planets and lower the demand for some of the rare resources.

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There are a lot of factors involved in where we are today. In release, everyone was talking about the footfall issues to even generate coin. The time of generating coin is quite over. There are plenty of players just pumping coin into the economy now. You can legitimately make a living!

There are billions of coin sitting in people’s inventory all over the place. But i think the items vs having coin ordeal has flipped. The item is now the new essential and that probably will not change until the economy and markets actually start leveling out when the demand is finally met with the supply. Not to mention, every single planet has it’s own market. Our social structures within the game also create an impact on our economy, lord knows we all dont get a long. So it could take freaking forever for the economy to eventually level out. Which I don’t believe it ever has. Frankly I dont see it ever doing that, thisbwill be a consistent thing. People and organizations will just adapt to the new constraints.

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You can’t fuel portals with coins. Until they change that, at least one item will always be preferred to coins as there is never to much Oort. Oort and coins should be merged.

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Yep pretty much. Oort is just the casino chips you use to cash in later in my world lol

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I know they’re hard to find, but if you can, VERY worth it, love my Switch and AC so much! :grin: Something about the Switch really recaptures the feeling I had with games as a kid and teen, been loading it up with more than I thought I would. That would be so cool to have AC on PC too - although they are different in many ways, I think people who like Boundless will like it too, both relaxing escapes that encourage creativity.

Got an AC thread in OT for any playing who want to chat about it! - Animal Crossing fans?

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