I really like that there is no wooden hammer in the rendered version^^ I really hope it stays that way^^
The HUD looks amazing. If the dualwielding is also properly implemented for keyboard and mouse I’m as happy as it can get^^
I’d also prefere the status effect @Vastar showed for more sudden things like a blast.
The one in @james’picture is good for steady things like the cold wind the character most likely feels when standing in front of the portal to a snowy world.