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Extra skills and skill pages (actually I’d like to see a complete skills rework, which ties in with 2)
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Craftable, forge-able armour, different thing can be forged in, but the main thing I’d like to see is elemental protection being in our armour.
I’ll expand on this a little:
10 armour slots; head, chest (could be front or all round), back (or cape or backpack with extra inventory slots), kilt/trousers/pants, right and left arm, each leg, each foot.
Allusive extra defensive protection, but other traits can be forged on, which would be cumulative, eg I could forge 1 point of caustic protection into 5 prices, and would give me level 5 protection. Other things like speed or strength etc could be forged on, each giving a slightly different appearance, giving many combinations on trip and appearances.
- Trophy items. Every breakable/killable thing in game has a miniscule chance of dropping a trophy item, and each block type has a certain number of different trophy items depending on the abundance of the block. Once you collect a full set they can be crated together to make a little peaceable trophy, can be to just show off, or have a very tiny benefit to the citizen or plot its in.