in value yes plots bonus are but in symbol not really. For me early backing was never about getting a financial advantage on others. It is nice ofc that I get 25% more plots but players should be able to pay for this.
Like they could donate or back boundless after launch and get the plot bonus in return.
The totem is a symbol and if I have had a choice back in the day I would have said give early backers more access to cosmetics as a reward not as much the tools(fist and totem)
You reminded me of the very annoying fact that Wonderstruck didnt have all tiers that were on their website on steam. I remember it was only explorer and adventurer on steam if i am not mistaken. Wanted to go with wayfarer back then because it was in the middle-ish and gave some bonuses that i cared about (20% extra plots and totem) but couldnt (using steam).
I do get that tho but if the game then releases a much better totem so no one ever wants the Wayfarer anymore then that status symbol is basically worthless.
It’s kinda what they did with the iron fist I suppose.
Thing is, they do then keep their word that it will stay as a backer exclusive but it’s not worth anything anymore.
Not sure how I would feel as a backer about that!
I also play a lot of boardgames, and the amount of Kickstarted games there is tremendously high in the past 5 years or so. Worst part is that many of them are made somewhere where somehow they can’t send it out to everyone in the world, so many people can not back it no matter if they want to. So I’ve missed out on many lovely backer exclusives and I hated it with a passion!!!
For this reason I do think that cosmetics in a game like this would have been the best choice. As a backer you can show it off that you are and it’s not something that regular players just gotta have since it doesn’t add any functionality other than looks.
To me it’s a raw deal that we aren’t all playing the same game. They’re playing Boundless +25% more plots, and Boundless +Wayfarer’s totem.
Sure, you could just pay IRL cash and buy plots, but there is no way to get the bonus plots for PS4 players and may never be.
Sure, you can buy Wayfarer’s totem with coins but the recipe is not for you, peasant. And there’s nothing you can do about it.
Like I said earlier, most backer perks or deluxe package perks consist of some stupid cosmetic pet or skin - not things that are actually useful in game. Is there a loyalty reward for Boundless? Like the ability to make Cool Dude totems after you’ve played for a year? Doesn’t seem to be.
I feel it should stay an item for the backers who supported to that level; I could only afford deluxe and gold fists after release
I wouldnt however mind if wonderstruck could make some money off of wayfarer totems, but this has several issues.
If you outright sell the ability after the fact, you take away the value of being an early backer, even if upgrading to wayfarer-totem status cost the same as the original package.
If you make it like gc where, for a price, you get x days of totem making time; well even I would hoard a mountain of resources, get it once and pump out gazillions.
If you sell a blueprint or somesuch that allows the making of a certain number of totems; well then you put a direct monetary value on an in-game item and that won’t go down without a riot (or at least some mass pitchfork crafts).
So- I’m open to a way that gets WS some cash, but until I can see a safe and fair way other than backers packages, I’ll have to vote no…
The reason i didnt back this game when i could have is because it wasn’t on kickstarter and i didnt hear about it until it was on early access and a buddy was playing it.
It’s definitely unfair to the early backers if these items ever get released to the overall game population; but in my opinion it’s even less fair to have an item that effects gameplay in any measurable way that is not only required to be purchased with real money, but was only allowed to be purchased by a select few. It’s a sticky situation ethically, but I’d lean towards fair gameplay for all players without a pay to win option.
Even though I voted in that area, I do not think there should be any level of “late backer” packages. They game is released. If they need money then grow the “shop” items with customization things people can buy for cubits.
Unfortunately, they released the game and very clearly have gone to production and set expectations that the game is released. The underlying issue of missing parts is certainly valid, but that doesn’t negate that the plug was pulled and the game released and we are not in EA any more.
Plus, I feel that some people need to come to the realization that the game we all might have “wanted” and the game we got and are playing now are not the same thing. Now that it is released they are obviously up against the wall to have a game that “works” in a way that causes growth and not stagnation in players. Due to this, I would expect decent changes to game play and direction over the next year until “growth” returns. These actions might slow the release of things we all wanted in EA.
I’m for adjustments that need to happen to keep the game surviving. I’m also for options to help support the developers. I just don’t think we go and create another scenario of “backers” like we had.