What turns you off playing Boundless?

Don’t get me started on that. A few days ago, while killing mobs on the surface, I died and the Sanctum warp sent me in a very small cave which happened to be sealed (no big tunnel to get out), and with an elite hopper a few meters away from me, and I had no hammer or light in my tool-wheel, so I was grossly unprepared for that encounter… Let’s just say it did not go well.
Sometimes, the warp opened on the edge of a cliff so that when I got through the warp, I instantly fell and died.
Then, there’s that time when it opened 2 blocks away from a river of lava.

When stuff like that happens and I’m with friends on Discord, we have this running joke of somewhat singing “in my safe space!” from South Park.
And we end-up doing that waaaay more often than I’d like.

I get why the warp doesn’t open rrrright where I died because you can die in lava, and that would be awkward, but yeah, trying to spawn you elsewhere ends-up being way more frustrating that the alternative, especially when you’re like “OH COME ON, I could’ve had this!”.
I’m not sure, but I think it’s in Diablo 3 where, when you die, you get a pop-up which lets you choose if you wanna get back to life right where you died or if you wanna be brought back to the level entrance. That should be how Boundless operates too.

And you know what? This deserves a suggestion!

EDIT : and here it is :

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