I will have to agree with the above two posts regarding the early game. Unless you manage to get up enough coin and locate the shops and malls in the worlds that other players have built up, the early game grind just drags on and on. Yeah players can quickly go from wooden tools to stone tools early on, … same for stone to copper. … that progression feels good. … But with the scarcity of iron on lower planets, using these lower tools on higher planets where block health is significantly higher, it feels like it takes forever to dig through blocks. … Especially trying to dig through blocks on a Tier 6 planet with unforged iron tools. … God that’s slow. I understand the need to prolong progression (What, with craft times escalating into several HOURS) to get folk to go out and do other tasks while their machine does the crafting, … multitasking isn’t all that bad, but with the hundreds if not thousands of resources needed to perform a craft, … its sad. Sure one can work around this by visiting shops and purchasing and/or trading with other players, and I’m grateful for how friendly and helpful the community is. … I’m 3 weeks in and have yet to make my own titanium tools that weren’t dumped on me and/or purchased from a shop.
That said, I’ve definitely been enjoying the game. … My only gripe I have with it is the energy system and how your player moans and grunts whenever trying to perform actions when energy is depleted. If only there was a way to skill up and/or tech up to the point where performing certain actions didn’t cause any energy drain so there isn’t a constant stop and go, stop and go, stop and go whenever performing actions.