What turns you off playing Boundless?


#1692

Sorry but if you have not torn down and moved your base at least 5 times you technically have not even played Boundless!

After the 5th move a special easter egg is revealed…


#1693

lol

It will only be #3

Better keep at it I guess


#1694

I must be doing it wrong then cuz i didnt didnt get no prize except my bases have gotten better the more i rebuild


#1695

People…

Especially how some behave on the forums who should know better and some in-game.

This is what is going to make sure I will quit this game one day…


#1696

Yea a lot of the people are starting to turn me off of this game. Sad to think to since I know I’m above 2khrs by now.


#1697

Ditto, 8/8 and shadowstep and while on 3s they ignore me mostly, 4-6 they aggro still if I get too close a fair bit still. But I’m very glad the distance they chase you has been nerfed.


#1698

Not being able to chisel glass. Also glass would be nice if the lines disappeared when making windows


#1699

I switched completely off glass and went to gleam sign modules. Never using glass for windows again (unless we can chisel it, then I will be at it). :sweat_smile:


#1700

Yeah, @TENTHisle I’ve occasionally used gleam signs too as windows. But my hourglass build in Kindred Bay, the way it’s set up, signs won’t work I think.


#1701

The only problem I have with truclear glass cuz I already killed myself stubbing my toe on signs in the mall and I think the last thing we need is invisible walls everywhere


#1702

It is a little cumbersome. I had to place a block first for each placement I wanted and then place the sign module and remove the blocks. Like everything, it can take a bit of experimentation. :nerd_face:


#1703

I agree that they should not be everywhere, but they do look nice if you can a good aesthetic going. :wink:


#1704

Making the ice see through might be an easy solution


#1705

more thing that turn me off…

This crappy gleambow event. It’s not fun chasing these stupid meteors across lakes just to get there while it ends, or get there and all the people with their brews have already taken everything worth a ■■■■. Then another one pops and it’s across the lake… Even these events are grindy with no reward. “I finally made it to a meteor I can get gleam! Oh it’s made of mud…”

All the holes on the planet. I am ALWAYS FALLING DOWN A HOLE. Why do devs think this is enjoyable? It’s not enjoyable, it’s annoying as hell.

then there’s the centraforge. OMG I almost quit yesterday from this ■■■■ and if I didn’t pay for GC the night before I would have. I get a boon I dont like so I remove it. The game puts it right back on. WTF am I wasting boon removal just to get the exact same boon?? I wasted 1000 vigor on one craft and it gave me the same boon back each time. then I used a boon removal three times in a row and it just left the ■■■■ boon on my craft. You get my middle finger for that devs… If I dont want the boon and I remove it then take it off the list!! Dont force it down my throat like you dont give a ■■■■ about my time. It’s not fun or easy to get those stupid horn trophies to waste on boon removal for it to NOT WORK!! slap in the face, ty devs

the controller setting that changes what you have equipped is pretty damn awful too. If I click my button why the hell do you think I want to change my gear to something else?? I have been killed numerous times because my gun changes to a hammer or something else using a controller. Can’t you make this optional and let me turn it off??

Oy vey I swear I rage more than smile at this game. I like building and that’s why i play but this game has no content. I build and nobody visits because few play. I craft but nobody buys because everybody can make the exact same stuff. There’s nothing to do. I am back to where i was when I started and everyone talked me into staying.

edit for spelling and an unfinished sentence


#1706

Can’t do anything about your other concerns, but maybe this will help with forging:

I couldn’t really get my head around it at first, but this really helps.

Just take your time, try to be patient, follow the guide and it will get easier.


#1707

I’m laughing so hard. WITH you, not at you. Happens to me so many times. It definitely sucks. :sweat_smile:


#1708

I’ve found it easier to go to planets that dont have much people on the, bring a group of people that you trust wont take everything(preferably to a tier six world they have the longest timers, but the roughest terrain, and bring a good grapple and up your agility points it will help with speed) and if you need help I can try when I get on later. :slight_smile:


#1709

A lack of variation… I clocked in about 600 hours into the game and now im feeling a little lost… I know that this game is far from finished but in its current form ive run out of things to do. I could continue to do the same repetitive tasks many of which I enjoy, just not over and over so many times. The combat feels very stale compared to almost any other game I play, this is what I feel brings me down when completing those repetitive tasks. I would be a lot more excited gathering surface resources if the experience varied more every time I went out (different monsters mostly). Variation goes for items in the game as well… 2 classes of combat weapons? No craftable wearables?

A game that centers itself heavily on the economy NEEDS to have more variety of items to sell, I broke into the market by sheer force, opening several shops all around the worlds, mainly by groups of new player, why go to a mall when im selling what you need right in your settlement? Everybody sells just about the same items, many other items that could be sold have such a high cap that its almost not worth buying them with coin, you just buy the raw ingredients instead (im talking about forging and high end deco blocks).

I know that I have far from explored all the worlds but… I feel like ive seen everything the game already has to offer. Different places, same monsters, same items, same feel, and it gets a little bit tiring. This is my biggest concern for exoworlds… please make these feel VERY different…

PS: I know you guys are a super small dev team and the work you do is awesome, these are just my candid feelings.


#1710

One last turn off is repairing power coils. Sinking skills into spanners and making 6 gem spanners feels like a colossal waste. Plus the forged boon to hit 3x3 plain doesn’t work.

I mentioned some forging gripes here and in a previous post in this thread, why do things exist that don’t function? Would it not make more sense to remove the functionality until it works?
EDIT: I get there are bugs, unintended consequences, etc. I’m referring to the things that have been broken for many months.


#1711

I have no connection issues; amazing that people attribute that to you guys. Literally never rubber band or disconnect unless my own ISP is having an issue.
What turns me off is that there’s no boss opportunities and all the mobs are variations of the same 4 mobs on planets miles away from one another. It makes it boil down to just mining and traveling to mine materials. Just crafting. One of the cool things about Minecraft is that you had another dimension to get to, castles and all new mobs to discover when you got to the netherworld… That’s not including all of the mods that make the game even so much more.
I’m worried that it’s just a grindfest after all.
Makes me sad to think as I realize it. Plus? Stuff is way too hard to craft. I have to go to another planet to get something and even then I can spend a couple hours only to get one piece of gold for example. That’s just ridiculous.
I wish it had that “netherworld” nuance Minecraft had… some boss mobs… when I fall into a cave digging it was a bummer the first time as I realized no mobs were in it. Boring.