end game content.
Feasible tank / dps and support(healer) builds. [this may already be a thing I am certainly in the process of turning my forger into a tanky healer with bombs, give out revive potions to the group whilst reviving players as they down. It would be cool to have totem of some sort, potentially from an augment?
I know some of this is in the works, just is this my thought process in what I would see as a very fun time, giving roles as the worlds get harder. Guild & team play being a vital part of what makes this flourish.
Not really interested in seeing que’s for groups , nor instances you zone into for raids, but maybe another world event that happens on certain worlds during the right weather conditions?
This game has so much potential I believe guilds should have Arena’s and be able to PVP amongst themselves or do tournaments against other guilds. This aspect with how tightly the programming is to pull this game together would make for some absolutely amazing pvp action.
Also maybe PVP could be a higher end world where things are very hostile around you and its one big FFA. Guild halls could also be a thing here, if enemies came and broke you down (can’t steal materials when you break) things will just regen over time / with a bomb.
Just things i’ve thought about while grinding for countless hours on boundless, mostly crafting. The GF and I play together, she’s the gatherer im the crafter/forger.
Edited beyond this point:
The only other MMO I’ve cared to put much time into was wow back in beta +10 ish years off and on.
I never thought I would be playing another MMO but here I am, I don’t want to play wow… I want to play boundless, bring those updates on. The dev’s are killing it with this game.