I suppose that’s one opinion. But a 20 plot deletion is less of a big deal than a 2000 plot deletion in terms of work lost. Trust me, the counting involved in making that grid without errors wasn’t minor. And I’m pretty sure this is the biggest mass deletion since Krasniy.
Btw Krasniy since I hear you’re around the forums still, hope you’re doing well man.
Well I don’t want to put any words in your mouth so please correct me…
Were you not suggesting that dk deserved more warning than the year since release, the warnings while building, and multiple previous examples? Should he get more consideration than anyone else breaking the rules? Or should devs have to provide a personal warning to each player after blatant disregard for the rules?
I think you might be getting mixed up with the plot buffers and the circumvention of beacon compactness. Whilst they’re somewhat related, they’re not the same thing…
As many others have said, hopefully this is just a break for you man. I took a bit over a year off, and am so glad I did. Burnout is real, you’ve been at this for a long time. Beautiful thing about Boundless is it’s pretty easy to step back into! Other games (mostly mmorpg’s) I play are pretty punishing for taking time off…
So definitely pop in and say hi, but I fault no one for needing a break, even for reasons far less than yours! best wishes bro