So I was wondering. Are there plans to implement something like a chest, or a way to upgrade your bags? I find myself walking about with bags full of items. Then when I want to loot something I need, I can’t because my bag is full.
Chests should be just around the corner^^
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What about buckets? I need water!
I don’t know about that. @james any information about buckets?
Pretty sure those have been nixed. Another method seems to be in development, but no word yet on what that meens.
I just want a way to move water from point a to point b. I don’t care if it’s a bucket or not.
Exactly. Some of the concerns (as I understand them) about moving water is:
Water grief, obviously. Large flows cause massive server lag.
A desire to not replicate a minecraft function.
a desire to encourage smarter play than just moving water 1 bucket at a time, like water pumps or aquaducts.
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An aqueduct would be amazing. I am trying to make like a little pond. But I can’t do that without being able to move water.
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Here are some links that will answer your question!
Here’s a first look at the Inventory and containers UI. It’s early, but you can see the interactions we’re trying. I’ll explain a little about how it works (because that the most interesting part).
Containers hold stuff (duh ). In Oort Online these can be your player inventory, token inventory, chests, crafting, Beacons (permissions), Portals (for linking) and even things like trading UI and your equipped wearables.
[image]
When you interact with a container in Oort …
Hi everyone
here you can have a look at the first concept exploration for the Containers.
We deliberately decided to don’t call them chest because their gameplay function is not clear yet.
In that first pass i explored simple shapes and basic crafting material like wood, stone and metals.
I’m not going to describe them to you because i would love to see your take on them and see what is your first impressions.
More concepts to come and 3D meshes on their way Exciting! …
Hi everyone,
i’m going to post a small update for the Containers.
Thank you guys for all the comments on the previous post. Your level of excitement is another big boost for our development and is great to read cool ideas come from all of you.
Attached the potential level 1 (basic) container for Oort and some opening animation exploration.
The visual style/texture is still work in progress but the main shape is pretty much locked for now.
Container concept
[image]
Animation test
1
[ima…
Hope this helps!
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