We are a niche game…and we neèd numbers.
The MMO crowd ain’t coming here. Going after hardcore gamers is a work of futility.
We need to steal the Minecraft and Stardew Valley crowd. And to do that, we need short term, repeatable, casual rewards. We need a sustainable gaming loop.
It’s all about optics and getting people to stay past the ten hour mark. Half the game is already endgame. Mid game and noob game is anemic. If you want casuals to become regulars, you have to hook them. And, right now, there is very little early game that does that unless you are already one of the converted.
That should be farming.
But if a Minecraft or Stardew player, who never has an crop take longer than an hour, sees that half or more of the crops take 12 hours+ to grow, they will quit before they start.
That helps no one.