HELP! What is "new content"?

I would break down deliverables into three categories: infrastructure, content, and quality improvements.

Infrastructure is stuff that multiplies the value of the existing content. Guilds and global chat for example. Other features I want, the ability to sell bundles and a way to sell prefabs, are also infrastructure in my mind.

Quality improvements are bug fixes, updates to the UI, etc. The small things that prevent death by a thousand cuts.

Content is everything else. New blocks, new tools, new enemies, hats, planets, all of it.

The farming system itself would be infrastructure and the things we can do in it would be new content. Adding more recipes to farming in an even later update would be new content.

What do I want to see next? Content! Here’s some of my favorite suggestions I’ve made that have content components.

I’m not picky though. I’ll enjoy just about anything. I probably would enjoy new monsters with new AI the most. I also have a ton of infrastructure or quality suggestions I still love… but another time.

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