Hello Community, Developers, fellow Oortians :D.
I’ve got myself invested with Boundless a lot in the last few weeks and along the way i kept writing down notes on suggestions on how to improve the overall quality of the game or as the title says the Quality of Life in the game - a phrase i got from Riot Games , they used that to describe some updates at League of Legends.
It means changes that are just focusing on making the gaming experience more satisfying, more fluent, with overall quality.
Ok but before we get started i need to point out a few things.
This list contains mostly very small suggestions and i try to keep the biggers ones small as well. As i said its focused on improving the overall gameplay, the devil lies in the details you know and its not about huge impressive content changes or additons. I wanna hear what the community thinks about them, if you agree or disagree, try to keep the reasoning short. If you think one of these suggestions deserve their own topic feel free to start one and just link me to it. If some of these things are already been considered by the devs than just see this as a reassurance from at least one passionate boundless backer that you are on they right way :D. And last but not least this is just my personal view. If some of these things are totally against the ideas of the community or the devs than it’s fine by me, i just want to kinda give my feedback and my thoughts so far. Ok than let’s go :D.
1.Changes to bulk and mass crafting:
-Mass crafting Tools should be balanced to 9 instead of 10 since you can have a full smart stack of 9 tools and the 10th one is kinda one too much
-Grappling hook bulk should be 4 instead of 3, the idea is that i have a set of grapples for the left and right hand so an even number makes more sense and i think crafting 6 with 2 bulks, well than its mostly better to craft 10 at a time instead.
2.Just noticed you can open the chat menu on the controller, which i think isn’t necessary for the pc version since you need a keyboard to chat anyway, so you either use that controller button for something else or give the same chat function you probaly intend for the ps4 version
3.Deactivating weather effects on graphics should also deactive the weather sound or there should be an option to that at least
-breaking intendended gameplay effects planned with weather
Ok now some more interesting ones
4.Ladders
-Ladders are coming
5.Pipe Blocks, work like the usual pipes but are a full block, crafted with just pipes and the block type you wanna have to create the corresponding pipe block, this way you can have the pipelines (hehe) inside your walls, or going trough walls, without leaving any holes, it would look nice i guess.
6.Coins for finished quests? I mean their is obviously some future plans with the quests isn’t it? But can’t you just “hotpatch” some coin rewards for the quests in the game, it would give them more purpose xD
7.Timber Decoratives
8.Leafs containing starberries like rocks contain ores, it would look nice and it would make gathering starberries much less annoying. I mean it feels dumb thinking about it. Why would i have to destroy the whole treetop to find the berries when i should see them xD? Maybe one tree should contain less berries with that because you can collect them more directly?
9.We need gagate/jet stones because black gemstones rule (dark)
10.The order of the safed locations should be editable, also the name(its proably coming right? just wantd to point that out)
11.Decoratives and machines are currently picked up best with a shovel? Is that on porpuse? I would say lets still stick to the hammer and i have a different idea what the shovels can be good for:
12.Fossils minable with shovels only, but i have more than that in mind:
-maybe small fossil with hammers too
-medium fossil at least with copper shovel
-large fossils at least with silver shovel
or maybe it doesn’t matter but you get bonus amount of fossils when using a shovel of a certain quality
copper 0-1, iron 0-3, silver 1-5, gold 2-7, titanium 3-10, gemstone at least 3-10 and other values depending on the type of gemstone, some giving high max bonus with still low minimum bonus, others higher minimum bonus but not so high max bonus (for the mathematical players and the lucky ones ;D)
13.Ok i had this suggestion in mind before we got the home locations but i stick with it. I had the idea of a Home Location that doesn’t cost coins no matter from where you go BUT:
-You can only set this Home location once, players receive a warning if they really wan’t to set this as their home location because they can never change it.
This is inteded for player who really have their home settled, with all the machines, storages, a nice building and surely will never abandon this place so they alway can go back to their base of operation without cost. This can’t be abused since you have only that one spot and new players probaly won’t set their home that early. Maybe you can change it only ONE TIME after setting it, so player can change their mind, or if they have set it accidently even with the warning.
Ok thats it for part 1, another 2 parts will be comming but i wan’t to see the feedback on this one first, and i don’t want to have too many suggestions in one topic.