Mod Manager and Mod Collection

@RedY3 is happy…means EVERYONE IS HAPPY!!!

1 Like

1 Like

These should be refined and added to the game by Wonderstruck as options in the game settings.

1 Like

Anyone - is there a way I could access/view/extract the data that was being shown on the boundless ninja site? I’d like to check the list of settlement names before I name a new place…I don’t want a similar name to an existing one.

It’s from an API that is locked behind some auth now.

1 Like

Dang - I enjoyed having that info. Thanks :+1:

boundlesscrafting.com still shows this data

EDIT: I just actually looked at my own planet and it’s way out of date.

1 Like

Yeah, I checked it and my place isn’t even listed lol

Any chance someone could make a text mod (like the color number one) to include the number of slots that a storage block has in the description of the storage block?

4 Likes

Is there any way to change the angle and height of the camera in the third person mode to see the pointer something above the character and thus not take away so much vision? Anyone have a mod for this?

2 Likes

That doesn’t work for me. Maybe it is out of date after the latest updates or something I am doing wrong. xD

1 Like

same here and also thinking its just out of date :smiley:

So this does not work now after today’s update. Maybe you guys can fix it??? Who knows. It will suck if you can’t as I store everything by the #. :sob:

@Mayumichi I ran your little program a bunch of time to no avail.

what is not working ?

No idea. The number is not showing up at all.

what language are you using i can help until they fix ?

It seems that the languages are now in .msgpack files, my program doesn’t support selectively reading/writing that format. It can simply replace that file with a modified one, but someone will have to create that first.

The limitation in that method is that the mods modifying language.json (like english.json, now english.msgpack) won’t merge their changes, so you can only have a single “language mod” active.

If someone wants to implement .msgpack change merging be my guest :smiley:

1 Like

English is what I use.

1 Like

@Mayumichi I understand what you said but have no idea how to do what you said.