We need containers soon, please! Even if you manage to not die and loose all of your items in your bags, storage issues are a major problem! Iām having to stash gleam in beaconed vaults and manually break them again when I need them, and⦠donāt even get me started on my stone storage problemsā¦
Please, I donāt know what stage of development containers are in, but even semi-functional containers that can safely store item stacks would be miraculous!
It was not so bad when we had infinite placement. You could simply keep a block index somewhere and get anything you needed any time. The need is much greater now.
Iām well aware of older posts regarding the development of containers, Iāve been around awhile, too
I need stone for my castle/shrine on testus2 settlement . If I find a pile of crafted stone near by I wonāt be dissapponted lol.
Itās taken me days to gather all the stone I need. They could make block breaking faster or something without infinity, theyāre going to wipe our creations anyhow and its huge time sink.
Iām working on two projects in parallel. My excavation project is providing the stone for my own monument project right now, so I canāt really trade it to you just yet. However, my excavation project will likely yield more stone than I can use so Iāll keep you in mind for the excess stone.
I cracked up at this haha. And yes, I agree that the need is great now and that things have changed enough to warrant a new post. I think containers are planned in the next major update though, theyāre probably full-steam ahead on that right now. Not saying they canāt redirect some resources to releasing containers first, just saying thatās the probable answer weāll receive.
Yes!!! Thank you Havok,Iāve been waiting and waiting,but nothing is being done(from what I can see) about it. While I know you havenāt forgotten about containers,I thought if a place holder would be in the c++ beta or something but thereās been nothing. So I donāt know what you guys are planning,but who ever the developer for chest making is,you should probably make this your number one priority.
@Havok40k nice bro, looking great! I was just playing but certaibly if Iām not not by then I wouldnāt say no.
How long have you been working on that?!
Would have looked great near the settlement for players to find you and admire ;). Are you far from us?
Yes, containers will be neat, but I think we all have to wait for the big update of the c++ beta. Or do you want to wait longer for that because you want chests now?
I never said ānowā, only āsoonā. And as we have seen with yesterdayās small update, itās not necessarily true that it all has to come in one lump update now that the game is ported to c++. Either way, Iāve reached a point where it is impractical to continue playing.
Just so youāre aware weāre on this, itās coming.
Chests in Boundless are a bit more complex than youād probably expect, relying on a lot of server-side database infrastructure shared with Portals and some other important features. Building a solid foundation for all of those features was our number one priority ā we need to keep your stuff safe after all!
Yeah, definitely a big issue IMO. Its hard to have any sustained play (at least this is what I have found) as I keep running out of space to put the resources Iāve collected. Also makes resource hunting a lot more dangerous as you risk losing all your tools since you canāt store any backups at you base.
Well thatās a welcome change though I wonder if thatās just for testing purposes. Either way hopefully there will be a fix for the error 401 soon so I can try out the C++ build.