Edit: just to note, the glyphs are only used on uppercase letters at the moment (I get the feeling I’ll need to use the lowercase ones for a lot more words later!)
I’ve left the letter S in there as I created the font from a reference somewhere and promptly forgot the reference, and thus the meaning of the glyph! If anyone could let me know what it is, you’ll win a prize! Ok, so not a prize, but a ‘like’ to your comment and my thanks
Well I posted something to the devlog about it a little back - here.
We also experimented with generating different glyphs for different sizes. We found that something that looked good at 256x256 didn’t scale down well to 16x16, so it was better to uniquely generate them.
We have a tool that generates the glyphs. The tool has a few difference options for how the glyphs should be styled. (But this is still open to tweaking so that we can get the exact visual look we want.) We definitely needed a tool because it would have taken too much artist time to generate them by hand. This way we can quickly tweak the style and regenerate them all. Once they’re generated we can use them in the GUI and game.
So you give it a word and it makes a glyph out of it?
I’d only managed to create 35 (36 if you count the S!), but I would imagine there are a ton more than that - especially if you name every block, plant, tool and weapon type within the game, along with standard words like ‘sky’ or ‘cloud’! I suspect my standard font file might well be just a smidge too small to accommodate them all!
I haven’t the brain power on a Friday afternoon to try and calculate how many combinations you can create with the spaced 9x9 grid though!
I’m not sure that those words exist (or ever will for some of them).
With the word glyphs, it’s only possible to have 1044 different combinations - some have been discovered here http://boundlesscrafting.com/lore/glyph (but these were done during early access so may have changed)