Release 190 - Report issue here

andsim
5h
ok not sure it only me i have my key bind got rest automatic some odd reason when i change option menu it doesnt want to sick on key bind as home key but esc

i figure out not a bug

Not sure if this is a bug but I have realized that it is a nuisance to me when mining.

Whenever I die in a cave and there is no space directly above me I will teleport to the surface and will have to dig down to get into the cave again. This happens to me mostly when I die in lava and have to go back to the sanctum with the warp being opened to a place on the surface.

Woe
Not sure if this is a bug but I have realized that it is a nuisance to me when mining.
Whenever I die in a cave and there is no space directly above me I will teleport to the surface and will have to dig down to get into the cave again. This happens to me mostly when I die in lava and have to go back to the sanctum with the warp being opened to a place on the surface.

portal from Sanctaey need to be 2x3, there for it teleport to height it can spawn

I meant no space as in I die in lava and there is lots of blocks above me, but there’s no place around that’s solid ground.

It’s very hard to describe as it relies on a game mechanic which stops warps which might be harmful to the player (teleport into lava etc.)

You could make a small room somewhere that is big enough for the sanctum portal, then save taht location. Then you can get to that place without digging again. Beacon it if you need it for a long time so it doesn’t regenerate.

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I run through ~3 large caves per hour. I simply can’t be making a room and saving a location per cave for the sake of the game not being able to teleport me to a location inside the cave when I die; it just reduces efficiency.

Something that could be accomplished to avoid making a new location every time is included in my suggestion post which can be found here. I personally think it’s a clever idea and avoids the need to reprogram the way that the sanctum warp chooses a safe location for a player.

Yet the issue still stands.

I went through a Therka portal that went to an air ship or something when I tried to leave (using the portal) everything went black and next thing I know im deep under Therka. I had to spend 550c to get back to my base.

Bugs by Seth #00002. if you create a new character and pick a skin, then pick a server immediately log out. When you log back in you can pick your server but your character skin changes back to the default skin and you do not get the option to change it. Obviously you can still change it in the character select menu, but it’s the switching it to the default skin that’s bugged.

  1. Still can place blocks even if i am out of energy. Energy bar jsut stay low without recharging while placing blocks.

  2. Atlas : When using an exotic earthyam in the andooweem atlas, it doesn’t show the cactus spawn area

Bug #00003 by Seth.
I have NO IDEA what’s wrong, but the IRON Furnace has NEVER worked for me. I put fuel in it like a coal and materials, and it consumes the material but none of animations happen and the clock is stuck at X seconds (duration based on cook time) forever and it just makes the materials vanish out of thin air! If I interact with another furnace, it completely breaks my other furnaces until I empty them out and manually turn them on and off until they are out of fuel and again makes my materials vanish!

If you put the stuff in and set them going, usually they right themselves if you leave them alone.

Yea doesn’t work, the iron just eats my mats and doesn’t do anything.

Literally walk away from it. Don’t touch it. Log off. Do something else. It’ll fix itself. I’ve had it happen too.

Can you provide more information on the specifications? For instance, could you specify the name of the CPU and how many cores it has?

Have you also tried lowering the portal details to see if that makes an improvement?

So you have a GTX 950 in this case? Also, if you specify the type of CPU that you have, that would be great.

The names for these are called the Bag of Emerald Bombs and the Emerald Infectious Cluster Slingbow. There isn’t any secondary effect from the emerald bombs, so they won’t poison creatures in the same way as the slingbow does. Having said that, this may be subject to change at a later date.

We are intending to release the Forge update soon.

Ah, you have 26. Have a look at the comments below:

That’s the reason why the sparks may not behave the way you expect them to.

Thanks for the report and video. It is quite similar to the other bug you’ve linked to, so I’ll add this to the bug database.

For reference, could you post a screenshot of the Settlement data?

There’s an issue where the Settlement data is displayed correctly. We should hopefully have a fix for this in the next update.

It’s not happening for me as shown below.

Were you mining below ground?

@andsim is right. As the portal in the sanctum is of a sanctum has a dimension of 2x3, it won’t be able to open to a location smaller than that.

What’s the location of this airship?

As you said, you can still change characters afterwards, but nevertheless, it is a minor bug, so I’ll add it to the database.

Can you give more information here? For example, what blocks were you placing down and how much energy did you give your character on the Skills → Attributes GUI menu?

There’s a known issue where machines may stop crafting.

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This is the energy bar state when i can place blocks.

This my attributes.

30 second ago everyone in the hunt got disconected on altunik during a meteor

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ALTURNIK lag debuff Is OP(I know, I know, off topic. I am going :joy:).

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@Rumplypigskin well it looked more like an server crash as we lost the meteor

That happened to me in Vulpto. Everyone was kicked off at the same time and yes, we lost the meteor loot.

yeah that’s usually server cash, from waht i heard from @james