Well, I’ve done a bit of experimenting:
- I’ve uninstalled, and reinstalled. no change (still loads to where Sanctum begins to render, I get the CooCooCoo ‘bird’ sound and the portal buzz, then Boundless [testing] crashes.
- I’ve also uninstalled and removed all the remaining files from the steam ‘boundless’ folder, then reinstalled: ditto.
- I’ve searched Library/Application Support, and renamed anything associated with boundless I can find. no change.
- I’ve uninstalled and re-installed the non-testing version. It loads and I can play. Checking the /tmp/tblz_log.txt though I see the same “ERROR : failed to get world data (runtimeplayerstartworld)” so I don’t think the above snippet has anything to do with the issue. So, I’m going to sent the snippet for the second, and final, error in the log.txt (I’d originally thought it was a cascade issue). But first…
- I uninstalled and reinstalled the testing version: same crash result.
I should also mention that I now have 77Gb of 120Gb Available on Disk. Though, again, the fact that the non-test server runs should prove the issue isn’t one of disk space.
Here is the, hopefully pertinent, snippet from the log:
Summary
[2017-08-07 23:58:41] INFO : GET https://gs-testing.playboundless.com:8902/visible/use_c1_home/Kalthazar/X/X
[2017-08-07 23:58:42] ERROR : ==============================================
[2017-08-07 23:58:42] ERROR : SIGNUM: 0xb
[2017-08-07 23:58:42] ERROR : STACKTRACE: (35 frames)
[2017-08-07 23:58:42] ERROR : 000 - 0 boundless.dylib 0x00000001061217f5 _ZN9turbulenzL18CrashSignalHandlerEi + 277
[2017-08-07 23:58:42] ERROR : 001 - 1 libsystem_platform.dylib 0x00007fff9d2e8b3a _sigtramp + 26
[2017-08-07 23:58:42] ERROR : 002 - 2 ??? 0x0000000000000000 0x0 + 0
[2017-08-07 23:58:42] ERROR : 003 - 3 libGPUSupportMercury.dylib 0x00007fff9562ec98 gldModifyTexSubImage + 188
[2017-08-07 23:58:42] ERROR : 004 - 4 GLEngine 0x000000010b062e21 glTexImage2D_Exec + 2097
[2017-08-07 23:58:42] ERROR : 005 - 5 libGL.dylib 0x00007fff8bdb146d glTexImage2D + 77
[2017-08-07 23:58:42] ERROR : 006 - 6 boundless.dylib 0x00000001060f4c38 _ZN9turbulenz14graphicsdriver7Texture18GLSetDataTexture2DEjjNS_11PixelFormatEjjjPKhj + 312
[2017-08-07 23:58:42] ERROR : 007 - 7 boundless.dylib 0x00000001060f4537 _ZN9turbulenz14graphicsdriver7Texture9GLSetDataEjjjNS_11PixelFormatEbbbPKhjb + 599
[2017-08-07 23:58:42] ERROR : 008 - 8 boundless.dylib 0x00000001060f4d36 _ZN9turbulenz14graphicsdriver7Texture7SetDataERNS0_16GLGraphicsDriverEPKhjb + 198
[2017-08-07 23:58:42] ERROR : 009 - 9 boundless.dylib 0x00000001060d5bdc _ZN9turbulenz7Texture7SetDataEPNS_14GraphicsDeviceEPKhj + 172
[2017-08-07 23:58:42] ERROR : 010 - 10 boundless.dylib 0x0000000105f13d35 _ZN9turbulenz9boundless8renderer14VolumetricData21Invalidated4Handler2DEv + 117
[2017-08-07 23:58:42] ERROR : 011 - 11 boundless.dylib 0x0000000105f1361a ZN9turbulenz9boundless8renderer14VolumetricData10UpdateDataEjRNSt3__15arrayIiLm6EEEPdiiiNS3_8functionIFvRKNS0_5ChunkEiiiiEEENS8_IFvvEEENS8_IFvSB_iiEEESF + 906
[2017-08-07 23:58:42] ERROR : 012 - 12 boundless.dylib 0x0000000105f12b10 _ZN9turbulenz9boundless8renderer14VolumetricData6UpdateERKNS0_12PortalCameraE + 864
[2017-08-07 23:58:42] ERROR : 013 - 13 boundless.dylib 0x000000010575f98f _ZN9turbulenz9boundless11GameManager10RenderMainERKNSt3__16vectorIPKNS0_8renderer16PortalRenderDataENS2_9allocatorIS7_EEEERKNS3_IPKNS4_20PlotBeaconRenderDataENS8_ISF_EEEE + 543
[2017-08-07 23:58:42] ERROR : 014 - 14 boundless.dylib 0x0000000105760a41 _ZN9turbulenz9boundless11GameManager6RenderEv + 1857
[2017-08-07 23:58:42] ERROR : 015 - 15 boundless.dylib 0x00000001056324d3 _ZN9turbulenz9boundless11Application6RenderEv + 259
[2017-08-07 23:58:42] ERROR : 016 - 16 boundless.dylib 0x000000010564212c _ZN9turbulenz9boundless11Application13MainStateLoopEv + 652
[2017-08-07 23:58:42] ERROR : 017 - 17 boundless.dylib 0x0000000106113372 _ZN9turbulenz7RunLoop4TickEv + 146
[2017-08-07 23:58:42] ERROR : 018 - 18 boundless.dylib 0x00000001060ce432 _ZN9turbulenz8Platform4TickEv + 34
[2017-08-07 23:58:42] ERROR : 019 - 19 boundless.dylib 0x00000001060a5522 _ZN9turbulenz15ApplicationBase4TickEPy + 210
[2017-08-07 23:58:42] ERROR : 020 - 20 boundless.dylib 0x00000001060a8753 -[NativeEntryView animate:] + 99
[2017-08-07 23:58:42] ERROR : 021 - 21 Foundation 0x00007fff893ece0f __NSFireTimer + 83
[2017-08-07 23:58:42] ERROR : 022 - 22 CoreFoundation 0x00007fff87962c54 CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION + 20
[2017-08-07 23:58:42] ERROR : 023 - 23 CoreFoundation 0x00007fff879628df __CFRunLoopDoTimer + 1071
[2017-08-07 23:58:42] ERROR : 024 - 24 CoreFoundation 0x00007fff8796243a __CFRunLoopDoTimers + 298
[2017-08-07 23:58:42] ERROR : 025 - 25 CoreFoundation 0x00007fff87959b81 __CFRunLoopRun + 2065
[2017-08-07 23:58:42] ERROR : 026 - 26 CoreFoundation 0x00007fff87959114 CFRunLoopRunSpecific + 420
[2017-08-07 23:58:42] ERROR : 027 - 27 HIToolbox 0x00007fff86eb9ebc RunCurrentEventLoopInMode + 240
[2017-08-07 23:58:42] ERROR : 028 - 28 HIToolbox 0x00007fff86eb9cf1 ReceiveNextEventCommon + 432
[2017-08-07 23:58:42] ERROR : 029 - 29 HIToolbox 0x00007fff86eb9b26 _BlockUntilNextEventMatchingListInModeWithFilter + 71
[2017-08-07 23:58:42] ERROR : 030 - 30 AppKit 0x00007fff85452a54 _DPSNextEvent + 1120
[2017-08-07 23:58:42] ERROR : 031 - 31 AppKit 0x00007fff85bce7ee -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 2796
[2017-08-07 23:58:42] ERROR : 032 - 32 AppKit 0x00007fff854473db -[NSApplication run] + 926
[2017-08-07 23:58:42] ERROR : 033 - 33 AppKit 0x00007fff85411e0e NSApplicationMain + 1237
[2017-08-07 23:58:42] ERROR : 034 - 34 libdyld.dylib 0x00007fff9d0d9235 start + 1
[2017-08-07 23:58:42] ERROR : ==============================================